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31stunion
Страна
США
Зарплата
160 000 $ – 187 000 $
+500% приглашений

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LeadГибридПолная занятость

Lead Technical UI Designer

Оценка ИИ

Отличная позиция в топовой студии с прозрачным диапазоном зарплаты и сильным социальным пакетом. Роль предлагает высокую степень автономии и возможность влиять на ключевые системы AAA-игры.


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Сложность вакансии

ЛегкоСложно
Оценка ИИ

Роль требует редкого сочетания глубоких технических навыков в Unreal Engine (Blueprints, UMG, материалы) и лидерских качеств для управления командой в AAA-среде. Высокая планка ответственности за архитектуру и производительность интерфейсов.

Анализ зарплаты

Медиана175 000 $
Рынок155 000 $ – 200 000 $
Оценка ИИ

Предлагаемая зарплата ($160k - $187k) полностью соответствует рыночным ожиданиям для позиции Lead в Калифорнии, учитывая высокую стоимость жизни и дефицит специалистов на стыке дизайна и разработки.

Сопроводительное письмо

I am writing to express my strong interest in the Lead Technical UI Designer position at 31st Union. With extensive experience in building and optimizing complex UI systems within Unreal Engine 4 and 5, I have a proven track record of bridging the gap between creative vision and technical implementation. My expertise in Blueprint architecture, UMG, and UI Materials aligns perfectly with your need for a leader who can own and evolve in-game UI systems at scale.

Throughout my career in AAA game development, I have focused on creating performant, scalable, and high-fidelity interfaces that enhance player experience. I am particularly drawn to 31st Union's culture of inclusivity and autonomy, and I am eager to bring my skills in mentoring technical designers and establishing best practices to your team. I am confident that my technical fluency and leadership experience will help raise the bar for your upcoming projects.

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Откликнитесь в 31stunion уже сейчас

Присоединяйтесь к 31st Union и возглавьте разработку UI систем для следующего AAA-хита!

Описание вакансии

WE ARE GAMEMAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

Who You Are:

We’re seeking a Lead Technical UI Designer with exceptional technical fluency, creative vision, and leadership potential to own and evolve our in-game UI systems at scale. You’ll own and drive the implementation of key UI features, working closely with designers, artists, producers, engineers and more. We’re a studio that values autonomy and self-drive in developers who are empowered to do the best work of their careers. If this is you, let’s talk!

Responsibilities:

  • Champion the design, iteration, and maintenance of various UI systems. This includes dynamic widgets, responsive menus, and high-fidelity animations using Unreal Engine and Blueprint visual scripting at an expert level.
  • Establish, document, and promote UI Blueprint architecture best practices and workflows, driving optimization strategies to ensure consistency, scalability, and performance across all UI systems for multiple platforms.
  • Evaluate and integrate emerging tools and technologies to enhance UI/UX across gameplay and other interactive elements.
  • Translate and improve UX designs into performant in-engine implementations while ensuring seamless integration of UI visuals and behavior with underlying game systems.
  • Establish and Reinforce UI Material workflows for widgets - creating scalable, clear and performant UI Materials for our widgets.
  • Act as the central point of contact across multiple disciplines. Partner closely with UX designers, UI artists, gameplay engineers, backend developers, and audio teams to align UI implementation with gameplay vision and technical feasibility.
  • Mentor fellow technical designers and cross-functional collaborators. Contribute to growing the Technical UI function, including involvement in hiring and onboarding as the team scales.

Required Qualifications:

  • Extensive experience building, debugging, and optimizing UI systems in UE4 or UE5 using Blueprints and UMG. Familiarity with UI materials, animation systems, and widget architecture is essential.
  • Ability to analyze and solve sophisticated technical and design problems while collaborating closely with engineers to contribute to the technical roadmap for UI features.
  • Deep understanding of data flow, modularity, and performance in UI systems.
  • Demonstrated ability to lead initiatives independently, drive decision-making, and take full ownership of complex UI systems.
  • Comfortable working in fast-paced environments and evolving pipelines. Eager to prototype, iterate, and respond constructively to feedback.

Relevant Experience:

  • Prior experience shipping high-quality UI in a AAA game environment is highly desirable.
  • Solid grasp of scripting and programming fundamentals such as C++ or C#.
  • Experience contributing to or leading a UI tech design team.

The pay range for this position in California at the start of employment is expected to be between $160,000 - $187,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com and thirtyfirstunion.com accounts.

If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.

31st Union prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. This means that employment at 31st Union depends on your substantive ability, objective qualifications and work ethic – not on your age, race (including traits historically associated with race, including, but not limited to, hair texture and protective hairstyles), height, weight, religion, creed, color, national origin, ancestry, sex, sexual orientation, gender (including gender identity and expression), alienage or citizenship status, transgender, military or veteran status, physical or mental disability (actual or perceived), medical condition, AIDS/HIV, denial of family and medical care leave, genetic information, predisposition or carrier status, pregnancy status, childbirth, breastfeeding (or related medical conditions), marital status or registered domestic partner status, political activity or affiliation, status as a victim of domestic violence, sexual assault or stalking, arrest record, or taking or requesting statutorily protected leaves, or any other classification protected by federal, state, or local laws.

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Создайте идеальное резюме с помощью ИИ-агента

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Навыки

  • C++
  • UI Design
  • UMG
  • Shaders
  • Unreal Engine
  • Blueprint
  • UX Design
  • AAA

Возможные вопросы на собеседовании

Проверка глубины технических знаний архитектуры UI в Unreal Engine.

Расскажите о наиболее сложной архитектурной проблеме в UMG, с которой вы столкнулись, и как вы обеспечили масштабируемость системы?

Оценка навыков оптимизации, критически важных для AAA-проектов.

Какие стратегии вы используете для оптимизации UI материалов и минимизации количества вызовов отрисовки (draw calls) в сложных интерфейсах?

Проверка лидерских качеств и умения наставлять коллег.

Как вы подходите к менторству младших технических дизайнеров и внедрению стандартов кодирования в Blueprints?

Оценка умения работать на стыке дизайна и программирования.

Опишите процесс взаимодействия с программистами игрового процесса при интеграции данных в UI. Как вы разрешаете конфликты между визуальными требованиями и техническими ограничениями?

Проверка опыта работы с многоплатформенными проектами.

С какими специфическими трудностями вы сталкивались при адаптации UI систем для консолей по сравнению с ПК, особенно в вопросах производительности памяти?

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31stunion
Страна
США
Зарплата
160 000 $ – 187 000 $