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Senior Release Manager - Teamfight Tactics, Core Tech
Riot Games предлагает работу над топовым продуктом (TFT) с отличным социальным пакетом и культурой, ориентированной на игроков. Позиция Senior уровня в Лос-Анджелесе — это отличный карьерный вызов с высокой степенью влияния на продукт.
Сложность вакансии
Роль требует глубокого понимания процессов мобильной и ПК-дистрибуции, а также опыта работы с CI/CD и инструментами мониторинга. Высокая ответственность за стабильность игры мирового уровня повышает планку требований к кандидату.
Анализ зарплаты
Зарплата для Senior Release Manager в Лос-Анджелесе в игровых компаниях уровня Tier-1 обычно начинается от $140,000 и может достигать $190,000+ без учета бонусов и акций (RSU). Данная позиция соответствует рыночным ожиданиям для высококвалифицированных специалистов в индустрии.
Сопроводительное письмо
I am writing to express my strong interest in the Senior Release Manager position for Teamfight Tactics at Riot Games. With a solid background in managing complex release cycles across PC and mobile platforms, I am particularly drawn to Riot's player-centric approach and the technical challenges of maintaining a global live service. My experience with CI/CD pipelines and navigating the intricacies of App Store and Google Play submissions aligns perfectly with the needs of the Core Tech team.
In my previous roles, I have successfully coordinated cross-functional teams to ensure stable and timely deployments while maintaining high quality standards. I am adept at using telemetry tools like Grafana and Datadog to monitor post-release health and have a proven track record of managing rapid-response efforts for hotfixes. I am eager to bring my expertise in process optimization and my passion for gaming to help Riot Games continue delivering exceptional experiences to players worldwide.
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Описание вакансии
As a Release Manager at Riot you will be joining one of our teams responsible for updating and deploying our games across the globe. Release Managers are responsible for improving the product delivery pipeline with a continuous delivery mindset using both process and technology at your disposal. You understand what fuels games as a live service and have a passion to improve the experience for internal developers getting content out the door, and more importantly, the players. You’re a communication expert able to craft efficient and clear messages to any size group or situation. You’ll wrangle process and organize teams to keep momentum building, fostering teamwork and continuous improvement across the organization.
The Release Manager will be responsible for planning, coordinating, and ensuring the successful delivery of game releases across PC and mobile platforms (iOS and Android). This includes preparing builds for release, managing dependencies across teams, ensuring release quality and stability, and monitoring post-release health. The ideal candidate is technically savvy, detail-oriented, and thrives in a cross-functional environment with rapidly shifting priorities.
Responsibilities:
- Create, maintain, and communicate release schedules across PC, iOS, and Android platforms
- Coordinate with feature teams, QA, live ops, publishing, and platform partners to align on release content and timing
- Ensure go/no-go criteria are clearly defined and consistently evaluated before release
- Work closely with engineering and automation teams to ensure build systems are stable, secure, and scalable
- Validate and configure builds for each platform, ensuring compliance with platform-specific guidelines (e.g., App Store, Google Play)
- Own the end-to-end release process, including final QA sign-off, build packaging, submission, and rollout to stores
- Ensure store metadata, release notes, and promotional content are accurate and up-to-date
- Monitor telemetry, health dashboards, crash reports, and user feedback after each release
- Work with analytics and SRE teams to configure and maintain monitoring dashboards
- Coordinate rapid response and hotfix efforts when issues are detected post-release
- Partner with teams owning backend services, infrastructure, and client systems to align release expectations
Required Qualifications:
- 3+ years in release management, technical program management, or similar role in the game or software industry
- Familiarity with CI/CD pipelines, source control (e.g., Perforce), and build systems (e.g., Jenkins, TeamCity, Unity Cloud Build, etc.)
- Experience working with iOS and Android app store submissions, including phased rollouts and store metadata requirements
- Strong understanding of live service operations and post-launch telemetry monitoring (e.g., Grafana, Datadog, Kibana)
- Excellent organizational and communication skills; able to manage multiple workstreams simultaneously
Desired Qualifications:
- Experience with cross-platform game development pipelines (PC, mobile)
- Technical background or formal training in software engineering or computer science
- Familiarity with Jira, Confluence, and other Agile tools
- Prior experience in a live games or mobile game studio environment
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Safeguarding confidential and sensitive Company data
- Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
- Accessing Company assets, secure digital systems, and networks
- Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
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Навыки
- Agile
- Grafana
- CI/CD
- iOS
- Confluence
- Jenkins
- Jira
- Android
- Kibana
- Datadog
- Perforce
- TeamCity
- Unity Cloud Build
Возможные вопросы на собеседовании
Проверка опыта работы с мобильными сторами и понимания их специфики.
Расскажите о вашем опыте управления поэтапным развертыванием (phased rollout) в App Store и Google Play. С какими основными трудностями вы сталкивались?
Оценка навыков кризис-менеджмента и работы с инцидентами.
Опишите ситуацию, когда после релиза была обнаружена критическая ошибка. Как вы координировали процесс выпуска хотфикса?
Проверка технической грамотности в области автоматизации.
Как вы взаимодействуете с командами автоматизации и разработки для улучшения стабильности сборочных систем (build systems)?
Оценка умения работать с данными для принятия решений.
Какие метрики в Grafana или Datadog являются для вас приоритетными в первые часы после глобального релиза?
Проверка навыков коммуникации в кросс-функциональной среде.
Как вы управляете ожиданиями различных стейкхолдеров (QA, Engineering, Publishing), когда возникают конфликты в расписании релизов?
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