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- США
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- 243 290 $ – 295 250 $
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Senior Software Automation Framework Engineer
Отличная позиция в топовой технологической компании с очень высокой зарплатой, возможностью влиять на продукт на ранних этапах формирования команды и сильным социальным пакетом.
Сложность вакансии
Высокая сложность обусловлена требованиями к глубокому знанию C++, опыту работы с кроссплатформенными системами (Windows, OS X, Linux, Android, iOS) и стажу более 5 лет в разработке сложных систем.
Анализ зарплаты
Предлагаемая зарплата ($243k - $295k) находится на верхней границе или даже выше рыночных ожиданий для Senior-позиций в районе Сан-Франциско, что отражает высокий статус компании Roblox.
Сопроводительное письмо
I am writing to express my strong interest in the Senior Software Automation Framework Engineer position at Roblox. With over five years of experience in complex C++ development and a deep understanding of cross-platform environments, I am excited about the opportunity to contribute to the Engine Automation team. My background in architecting robust testing frameworks aligns perfectly with your mission to build high-performance regression testing tools for the Roblox Engine.
Throughout my career, I have focused on writing clear, testable code and bridging gaps between engineering teams to deliver scalable solutions. I am particularly drawn to this role because it offers the chance to be a founding member of an essential team, where I can apply my expertise in performance and rendering-related testing. I am eager to bring my collaborative mindset and technical skills to help Roblox connect a billion people with optimism and civility.
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Описание вакансии
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The Engine Automation team is building Tooling and Frameworks around Engine performance and rendering-related regression testing. We work closely with engine team engineers to understand and gather requirements, and finally deliver on the product. You will also have the liberty of talking to your audience, who will use your product, gather important feedback, and then iterate upon it. This is an exciting time at Roblox, and we are growing quickly, and you will be a founding member of an essential new team.
As a Senior Software Engineer - you will architect and build the automation test application important to the internal Roblox Engineers. If you are an experienced engineer passionate about building test automation in a data-driven environment, you'll be with the Engine Automation team at home.
You Will:
- Develop engine code primarily in the area to allow automated regression testing with Thin Scriptable Client.
- Ship beautiful code, following high coding standards.
- Work for your team, being a force multiplier by unblocking issues and bridging the gaps between organizations.
- Be guided by our vision to put the Roblox community first and represent us through experience.
You Have:
- Experienced: You have worked on deep and challenging problems in complex C++ codebases.
- Motivated: With a development track record and 5+ years shipping high complexity code (leveling to Senior Software Engineer or Principal Software Engineer will be based on experience and ability)
- Platform knowledge: You can jump with ease between Windows, OS X, Linux, Android, and iOS
- Curious: You want to learn and stay up-to-date on technology developments
- Collaborative: Enjoy working with other teams and disciplines to design elegant solutions that are scalable, compliant, and delightful
- Focused on writing clear, readable, testable, and monitored code
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$243,290—$295,250 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
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Навыки
- C++
- Automation Frameworks
- Regression Testing
- Performance Testing
- Cross-platform Development
- Windows
- macOS
- Linux
- Android
- iOS
Возможные вопросы на собеседовании
Вакансия требует работы с глубоким и сложным кодом на C++. Важно понимать уровень владения языком.
Расскажите о наиболее сложной архитектурной проблеме, которую вы решали в кодовой базе C++, и как вы обеспечили её производительность?
Роль подразумевает создание инструментов для тестирования производительности движка.
Какие подходы вы используете для автоматизации регрессионного тестирования производительности и рендеринга?
Вакансия требует работы с множеством ОС (Windows, iOS, Android и др.).
С какими специфическими трудностями вы сталкивались при разработке кроссплатформенного кода для мобильных и десктопных систем одновременно?
Команда Engine Automation работает в тесном контакте с разработчиками движка.
Как вы подходите к сбору требований от внутренних пользователей-инженеров при проектировании нового фреймворка?
Roblox ищет инженеров, способных быть 'force multiplier'.
Приведите пример случая, когда ваше решение или инструмент значительно повысили продуктивность других команд или устранили критические блокировки.
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- Страна
- США
- Зарплата
- 243 290 $ – 295 250 $