- Страна
- США
- Зарплата
- 196 750 $ – 243 290 $
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Senior Software Engineer, Core Services
Roblox — это престижный работодатель с уникальными техническими вызовами и очень конкурентной заработной платой. Гибридный график в Сан-Матео и работа над Core-инфраструктурой делают эту вакансию отличным вариантом для Senior-инженеров.
Сложность вакансии
Высокая сложность обусловлена требованиями к глубокому знанию внутренних механизмов Kubernetes и опытом разработки кастомных операторов. Работа предполагает управление критической инфраструктурой на огромных масштабах (миллионы пользователей).
Анализ зарплаты
Предлагаемый диапазон ($197k - $243k) находится на верхнем уровне рыночных значений для Senior Software Engineer в районе залива Сан-Франциско. С учетом бонусов и опционов (equity), совокупный доход значительно превышает средние показатели по региону.
Сопроводительное письмо
I am writing to express my strong interest in the Senior Software Engineer, Core Services position at Roblox. With extensive experience in building high-throughput microservices and a deep understanding of Kubernetes internals, I am excited about the opportunity to contribute to a platform that powers immersive experiences for millions of users worldwide. My background in developing custom Kubernetes Operators and managing large-scale distributed systems aligns perfectly with your mission to build a resilient, hybrid-cloud orchestration engine.
In my previous roles, I have focused on architecting scalable backend solutions and optimizing container orchestration to improve developer velocity. I am particularly drawn to Roblox's challenge of managing massive CPU and GPU-intensive fleets across multi-region environments. I am confident that my expertise in Golang and distributed systems fundamentals will allow me to make immediate contributions to the Core Services team and help shape the future of human interaction on the platform.
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Описание вакансии
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The Core Services team manages the core infrastructure and API stack and builds high throughput microservices that powershttps://www.roblox.com. These services need to be fast, reliable and highly scalable as they have a huge impact on the day-to-day experience of every Roblox user. In addition, the team owns shared libraries, infrastructure microservices, and the web infrastructure used by all other Roblox full-stack feature teams.
We are building a massive-scale, multi-region platform designed to power the next generation of global real-time experiences. At the intersection of Cloud Engineering and AI Infrastructure, you will build the foundation for a platform that supports millions of concurrent users, defining how stateless jobs are executed at a scale that pushes the boundaries of standard open-source tooling.
As the orchestrator for our global inference and microservices footprint, our platform provides a "deploy and forget" experience for critical workloads. You won't just be managing clusters; you will be building the custom control plane that automates scheduling, scaling, and recovery across a hybrid-cloud environment, ensuring our infrastructure remains resilient regardless of where it runs.
You will:
- Build the Orchestration Engine: Design and develop custom Kubernetes Operators and Controllers in Go to automate the entire lifecycle of high-throughput, mission-critical stateless workloads.
- Architect Hybrid-Cloud Mobility: Create systems that enable workloads to move seamlessly between on-premise and public cloud environments, ensuring high availability and automated failover during regional outages.
- Extend the Kubernetes Control Plane: Write performant reconciliation loops and Custom Resource Definitions (CRDs) to handle complex scheduling logic and resource optimization for massive CPU and GPU-intensive fleets.
- Empower Developer Velocity: Build high-level platform abstractions and automation that allow service owners to deploy global-scale code without needing to manage the underlying container orchestration.
You have:
- 3-5 years of experience building web services using Golang or similar language.
- Experience building and operating K8’s clusters.
- Deep understanding of Kubernetes internals (control plane, reconciliation loops, scheduling, networking).
- Experience building large scale distributed systems with focus on scalability, reliability, and availability.
- Experience building or operating control-plane or orchestration systems (e.g., schedulers, workflow engines, or compute platforms).
- Strong knowledge of distributed systems fundamentals such as leader election, event-driven architectures, messaging/queuing, or distributed state management.
- Experience designing systems that handle multi-region orchestration, failover, disaster recovery, or large-scale reliability challenges.
- Experience with Oncall and in troubleshooting live site issues.
- Bachelor’s degree in Computer Science or a related field, or equivalent experience.
- Experience writing Kubernetes Operators or custom controllers using Operator-SDK or control runtime (a plus).
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$196,750—$243,290 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
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Навыки
- Go
- Kubernetes
- Distributed Systems
- Microservices
- Cloud Computing
- Kubernetes Operators
- API Design
- Scalability
- Event-Driven Architecture
Возможные вопросы на собеседовании
Проверка глубокого понимания Kubernetes, что критично для разработки кастомных контроллеров.
Можете ли вы подробно описать процесс работы цикла примирения (reconciliation loop) в Kubernetes и как вы обеспечиваете его эффективность?
Вакансия требует опыта работы с гибридными облаками и обеспечения отказоустойчивости.
Какие стратегии вы бы использовали для обеспечения бесшовного перемещения рабочих нагрузок между on-premise дата-центром и публичным облаком?
Roblox работает с огромными нагрузками, где важна производительность.
С какими самыми сложными проблемами масштабируемости в распределенных системах вы сталкивались и как их решали?
Позиция подразумевает создание инструментов для других разработчиков.
Как вы подходите к проектированию абстракций платформы, чтобы упростить деплой для продуктовых команд, не жертвуя гибкостью?
Роль включает дежурства (on-call) и решение инцидентов.
Расскажите о случае, когда вам пришлось устранять критический сбой в live-системе под большим давлением. Каков был ваш алгоритм действий?
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- Страна
- США
- Зарплата
- 196 750 $ – 243 290 $