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Software Engineer II, Video Playback Services

Оценка ИИ

Отличная позиция в известном международном бренде с сильной корпоративной культурой и хорошим пакетом льгот (страховка, отпуска, гибридный график). Работа над продуктом с огромной аудиторией дает отличные возможности для профессионального роста.


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Сложность вакансии

ЛегкоСложно
Оценка ИИ

Роль требует 2–4 года опыта и уверенного владения TypeScript или Go. Основная сложность заключается в специфике предметной области (видео-стриминг) и работе с высоконагруженными системами в облаке AWS.

Анализ зарплаты

Медиана45 000 $
Рынок35 000 $ – 60 000 $
Оценка ИИ

Предлагаемая роль соответствует уровню Middle (Software Engineer II). В Мехико рыночные зарплаты для инженеров такого уровня в международных технологических компаниях обычно выше среднего по локальному рынку, но ниже уровня США.

Сопроводительное письмо

I am writing to express my strong interest in the Software Engineer II position within the Video Playback Services team at Crunchyroll. As an avid follower of the anime industry and a backend developer with over three years of experience in building scalable services, I am excited about the opportunity to contribute to a platform that serves over 100 million fans globally. My background in TypeScript and Go, combined with hands-on experience in AWS cloud infrastructure, aligns perfectly with the technical requirements of your playback systems.

In my previous roles, I have focused on designing robust APIs and optimizing backend performance, which I believe will be directly applicable to managing video configuration and telemetry at Crunchyroll. I am particularly drawn to your team's commitment to 'Kaizen' and continuous improvement. I am eager to bring my problem-solving skills to the Playback Services team to help ensure a seamless and high-quality viewing experience for the community across all devices.

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Откликнитесь в crunchyroll уже сейчас

Присоединяйтесь к команде Crunchyroll и создавайте будущее аниме-стриминга для миллионов фанатов по всему миру!

Описание вакансии

About Crunchyroll

Founded by fans, Crunchyroll delivers the art and culture of anime to a passionate community. We super-serve over 100 million anime and manga fans across 200+ countries and territories, and help them connect with the stories and characters they crave. Whether that experience is online or in-person, streaming video, theatrical, games, merchandise, events and more, it’s powered by the anime content we all love.

Join our team, and help us shape the future of anime!

Crunchyroll, LLC is an independently operated joint venture between US-based Sony Pictures Entertainment, and Japan's Aniplex, a subsidiary of Sony Music Entertainment (Japan) Inc., both subsidiaries of Tokyo-based Sony Group Corporation.

About the role

In the role of Video Playback Services Software Engineer 2, you will report to the Senior Engineering Manager, Playback Services.

We are considering applicants for the location(s) of Mexico City, Mexico.

As a Software Engineer II on the Playback Services team, you will contribute to the design, development, and maintenance of backend services that power the video playback experience for Crunchyroll’s global audience of anime fans.

In this role, you will:

  • Design and implement backend services and APIs that support video playback and configuration
  • Collaborate with cross-functional teams including product, design, and QA to deliver high-quality features
  • Participate in code reviews and contribute to improving code quality and system architecture
  • Debug and resolve moderate to complex issues related to video delivery, service health, or API behavior
  • Take ownership of small to mid-sized features or components, from design to deployment
  • Follow and contribute to engineering best practices around testing, documentation, and deployment

You will report to the Manager of Playback Services and work closely with more senior engineers to grow your technical and systems thinking skills.

About You

  • You're a great fit for this role if you:

+ Have 2–4 years of professional software development experience

+ Hold a Bachelor's or Master's degree in Computer Science, Engineering, or a related field (or equivalent experience)

+ Have solid experience with backend programming languages such as TypeScript, Go, or similar

+ Have hands-on experience with cloud platforms like AWS or GCP

+ Understand the fundamentals of video streaming, APIs, and backend service architecture

+ Are comfortable working independently on well-defined projects and collaborating in an Agile environment

+ Communicate effectively and are proactive in seeking feedback and mentoring more junior engineers when appropriate

The Video Platform teams build the systems that power Crunchyroll’s most important user experience: watching video. From ingestion to playback, we work on highly scalable systems that deliver video across mobile, desktop, and connected devices.

The Playback Services team focuses on the backend systems that support the player, including configuration, telemetry, and playback optimization. As an SWE I, you’ll start contributing to these systems with guidance and grow your expertise over time

Why you will love working at Crunchyroll

In addition to getting to work with fun, passionate and inspired colleagues, you will also enjoy the following benefits and perks:

  • Best-in class medical, dental private insurance healthcare coverage
  • Access to counseling & mental health sessions 24/7 through our Employee Assistance Program (EAP)
  • Free premium access to Crunchyroll
  • Professional Development
  • Company's Paid Parental Leave
  • up to 26 weeks for birthing parents
  • up to 12 weeks for non-birthing parents
  • Hybrid Work Schedule
  • Paid Time Off
  • Flex Time Off
  • 5 Yasumi Days
  • Half-Day Fridays during the summer
  • Winter Break

#LifeAtCrunchyroll

About our Values

We want to be everything for someone rather than something for everyone and we do this by living and modeling our values in all that we do. We value

  • Courage. We believe that when we overcome fear, we enable our best selves.
  • Curiosity. We are curious, which is the gateway to empathy, inclusion, and understanding.
  • Kaizen. We have a growth mindset committed to constant forward progress.
  • Service. We serve our community with humility, enabling joy and belonging for others.

Our commitment to diversity and inclusion

Our mission of helping people belong reflects our commitment to diversity & inclusion. It's just the way we do business.

We are an equal opportunity employer and value diversity at Crunchyroll. Pursuant to applicable law, we do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Crunchyroll, LLC is an independently operated joint venture between US-based Sony Pictures Entertainment, and Japan's Aniplex, a subsidiary of Sony Music Entertainment (Japan) Inc., both subsidiaries of Tokyo-based Sony Group Corporation.

Questions about Crunchyroll’s hiring process? Please check out our Hiring FAQs:https://help.crunchyroll.com/hc/en-us/articles/360040471712-Crunchyroll-Hiring-FAQs

Please refer to our Candidate Privacy Policy for more information about how we process your personal information, and your data protection rights: https://tbcdn.talentbrew.com/company/22978/v1_0/docs/spe-jobs-privacy-policy-update-for-crpa-dec-21-22.pdf

Please beware of recent scams to online job seekers. Those applying to our job openings will only be contacted directly from @crunchyroll.com email account.

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Навыки

  • TypeScript
  • Go
  • AWS
  • Google Cloud Platform
  • API Design
  • Backend Development
  • Microservices
  • Agile

Возможные вопросы на собеседовании

Позиция сфокусирована на сервисах воспроизведения, где понимание протоколов доставки контента критично.

Можете ли вы объяснить различия между протоколами HLS и DASH и как они влияют на логику бэкенда?

Вакансия требует опыта работы с TypeScript или Go в облачной среде.

Опишите ваш опыт проектирования масштабируемых микросервисов на Go или TypeScript. С какими основными проблемами производительности вы сталкивались?

Команда Playback Services занимается телеметрией и оптимизацией.

Как бы вы спроектировали систему сбора метрик воспроизведения в реальном времени для миллионов пользователей, чтобы не перегрузить основную базу данных?

Работа в Crunchyroll подразумевает взаимодействие с кросс-функциональными командами.

Расскажите о случае, когда вам пришлось отлаживать сложную проблему, затрагивающую несколько сервисов или команд. Как вы координировали решение?

Упоминается работа с AWS/GCP.

Какие сервисы AWS вы бы использовали для обеспечения высокой доступности API видеоконфигурации в разных регионах?

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