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fortisgames
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Staff Game Designer – World & Community

Оценка ИИ

Отличная возможность для опытного дизайнера влиять на стратегию компании и создавать инновационные социальные системы. Удаленный формат работы в Великобритании и сильная команда ветеранов индустрии делают вакансию крайне привлекательной.


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Сложность вакансии

ЛегкоСложно
Оценка ИИ

Роль уровня Staff требует не только глубоких знаний системного дизайна, но и умения работать на стыке нарратива и оперирования сообществами. Высокая планка ожиданий к опыту (7+ лет) и автономности кандидата.

Анализ зарплаты

Медиана85 000 £
Рынок70 000 £ – 105 000 £
Оценка ИИ

Зарплата в вакансии не указана, но для позиции уровня Staff в Великобритании в сфере Game Design рыночные показатели обычно находятся в диапазоне £75,000 – £100,000 в год. Предложение Fortis Games, вероятно, соответствует или превышает верхнюю границу рынка, учитывая их статус и требования к опыту.

Сопроводительное письмо

I am writing to express my strong interest in the Staff Game Designer – World & Community position at Fortis Games. With over 7 years of experience in systems and narrative design, I have always been fascinated by the intersection of player agency and living world systems. Your vision of creating games where players truly belong resonates deeply with my professional philosophy of building communities through meaningful, systemic interaction.

In my previous roles, I have specialized in crafting scalable content frameworks and integrated social systems that allow player actions to leave a lasting mark on the game world. I am particularly excited about the opportunity to act as a 'dungeon master' for a global audience, designing guild structures and live-operated events that evolve based on community dynamics. My background in mobile-first design ensures that I can translate complex world-building into accessible yet deep experiences for players on the go.

I am eager to bring my expertise in storytelling through mechanics and my passion for community-driven worlds to the seasoned team at Fortis Games. Thank you for considering my application. I look forward to the possibility of discussing how my skills can contribute to the next generation of connected gaming experiences.

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Присоединяйтесь к Fortis Games и станьте «мастером подземелий» для миллионов игроков по всему миру!

Описание вакансии

Who we are

At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.

We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.

About the role

As a Staff Game Designer – World & Community, you will effectively be a dungeon master for millions of players. You will define, design, and build the systems, features, and content that bring our world to life—connecting players to each other and to something larger than themselves through meaningful play.

You will lead the design of living-world systems spanning social structures (including guilds), content systems, and live-operated events and experiences. Working at the intersection of game design, narrative, and community, you will create features that evolve as player behavior, live events, and community dynamics actively shape the world.

What you will achieve

  • Lead the design of living world systems that evolve based on player and guild actions, creating a sense of shared history and consequence.
  • Own an integrated guild system where guild leadership decisions influence content, events, and the state of the world.
  • Create scalable content frameworks that introduce new interaction points, stories, and world changes without relying on one-off bespoke content.
  • Craft how narrative and game systems intertwine, using mechanics, events, and world state to tell stories rather than relying solely on text or cutscenes.
  • Partner closely with community, narrative, product, and live ops teams to ensure gameplay and online community spaces influence each other in meaningful ways.
  • Deliver clear design documentation and direction that enables engineering and art partners to efficiently build, ship, and iterate on mobile-optimized living content.
  • Translate player behavior, sentiment, and community feedback into new world states, story beats, or systemic changes that reinforce player impact.

What you'll need to be successful

  • 7+ years of professional game design experience, with strong systems design fundamentals and a holistic view of player experience.
  • Proven experience in narrative design, world building, or live content systems, ideally in games where player choice impacts the world.
  • A mobile-first design sensibility, with experience creating depth, social connection, and replayability within short, repeatable sessions.
  • High agency and self-direction, with the ability to own features end-to-end—from concept and prototyping through implementation, tuning, and live iteration.
  • Strong creative instincts for storytelling through mechanics, systems, and player interaction rather than purely authored narrative.
  • Deep empathy for players and communities, with an understanding of how social dynamics, leadership, and identity form in shared worlds.
  • Clear, structured communication skills and experience collaborating cross-functionally with engineering, art, narrative, production, and community teams.
  • Bonus: experience in mobile games, live service development, ARGs, D&D or DM-style world building, or community-driven online worlds.

Why join us

There are many reasons to join us, but here are a few:

  • We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
  • We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
  • Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming

Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

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Навыки

  • Game Design
  • Systems Design
  • Narrative Design
  • Live-ops
  • World Building
  • Mobile Games
  • Prototyping
  • Documentation

Возможные вопросы на собеседовании

Проверка способности создавать масштабируемые системы, которые не требуют ручного создания контента для каждого изменения.

Как бы вы спроектировали систему живого мира, которая реагирует на действия гильдий без необходимости постоянного написания нового кода или скриптов?

Оценка понимания специфики мобильного гейминга при сохранении глубины систем.

Как адаптировать сложные социальные механики и 'DM-style' повествование для коротких игровых сессий на мобильных устройствах?

Важно понять, как кандидат балансирует между запланированным сюжетом и свободой игроков.

Расскажите о случае, когда поведение игроков полностью нарушило ваши дизайнерские ожидания. Как вы адаптировали систему мира под этот новый контекст?

Роль требует тесного взаимодействия с разными отделами.

Как вы выстраиваете процесс передачи видения живого мира командам разработки и художникам, чтобы обеспечить эффективность реализации?

Проверка навыков системного дизайна в контексте социальных структур.

Какие ключевые метрики вы бы использовали для оценки успеха внедрения новой системы управления гильдиями?

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fortisgames
Страна
Великобритания