- Страна
- США
- Зарплата
- 85 000 $ – 115 000 $
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Associate Producer (Motion-Based Games)
Отличная вакансия в инновационной компании с признанными наградами продуктами. Четко указанный диапазон зарплаты, возможность удаленной работы и социально значимая миссия делают предложение очень привлекательным.
Сложность вакансии
Роль требует 3+ лет опыта и участия в выпущенных проектах, а также готовности к работе с разными часовыми поясами (включая Гонконг). Основная сложность заключается в координации специфических технологий захвата движений и работы с детской аудиторией.
Анализ зарплаты
Предложенная зарплата ($85k - $115k) полностью соответствует рыночному уровню для позиции Associate Producer в США, особенно с учетом возможности удаленной работы. Верхняя граница диапазона даже несколько выше медианы для специалистов среднего звена в игровой индустрии.
Сопроводительное письмо
I am writing to express my strong interest in the Associate Producer position at Nex. With over three years of experience in game production and a proven track record of shipping titles, I am excited about the opportunity to contribute to a company that prioritizes family-friendly, motion-based play. My background in managing cross-functional teams and tracking complex milestones aligns perfectly with your need for a proactive coordinator to support the development of Nex Playground experiences.
I am particularly drawn to Nex's mission of rediscovering the joy of movement through technology. Having worked with Agile workflows and tools like Asana and GitHub, I am well-equipped to manage dependencies and ensure that your projects stay on track. Furthermore, my experience in synthesizing playtest feedback and my passion for creating accessible, inclusive content for children make me a great fit for your team. I am also comfortable with the required communication schedule with your Hong Kong office and look forward to the possibility of bringing my organizational skills to your innovative environment.
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Описание вакансии
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore Have Fun and Is Motion Gaming Back?, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Location: Remote / Hybrid (Los Angeles-based preferred)
Annual salary: $85,000 - $115,000
Type: Full-time
Reports to: Senior Game Producer
About the Role
As an Associate Producer, you will support the end-to-end development of motion-based games — from concept through launch — ensuring projects stay on track, teams stay aligned, and our player experience remains magical, intuitive, and family-friendly.
You’ll work closely with design, engineering, art, QA, and external partners to coordinate deliverables, manage schedules, and maintain clear communication across stakeholders.
This is an ideal role for someone who loves games, thrives in fast-moving environments, and cares deeply about creating meaningful experiences for kids and families.
What You’ll Do
Production & Execution
- Maintain production schedules, and milestone tracking
- Participate in and help run stand-ups and cross-functional sync meetings
- Track dependencies, risks, and blockers across teams
- Ensure builds and deliverables are on time and aligned with scope
- Prepare milestone reports and stakeholder updates
Motion-Based Gameplay Support
- Coordinate implementation of camera-based motion gameplay systems
- Support playtesting with kids and families; synthesize feedback into actionable insights
- Track motion calibration, usability improvements, and accessibility features
- Ensure experiences are intuitive for a wide age range and skill levels
- Evaluate milestones, write build notes and help compile stakeholder feedback.
Kids & Family Focus
- Advocate for age-appropriate design and safety considerations
- Support external brand or IP collaboration workflows when applicable
- Keep fun, accessibility, and inclusivity at the center of development
Cross-Functional Collaboration
- Act as the communication bridge between creative, technical, and business teams
- Partner with QA to prioritize and track bug resolution
- Support publishing needs (build delivery, feature documentation, gameplay capture coordination)
- Help coordinate external development partners when needed
What We’re Looking For
Required
- 3+ years experience in game production or project management
- Experience working on shipped game titles (mobile, console, or interactive platform)
- Strong organizational and communication skills
- Familiarity with Agile/Scrum workflows
- Experience with tools such as GitHub, Notion, Asana, or equivalent
- Passion for kids, family entertainment, and active play
- Willingness to be available for recurring calls with various time zones including Hong Kong (4-7pm pacific Monday-Thursday)
Bonus Points
- Experience with motion-based, camera-based, or fitness-style games
- Experience working with licensed IP or external partners
- Background in consumer hardware or platform-based products
- Experience conducting or coordinating playtests with children
Who You Are
- Highly organized and detail-oriented
- Proactive problem solver
- Comfortable operating in a fast-growing startup environment
- Collaborative and low-ego
- Energized by building products that get kids moving and families playing together
We Offer
- Competitive compensation package.
- Flexible working hours and vacation policy.
- Product-driven culture that treasures talents and individual growth.
- Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in San Jose, California, USA and Hong Kong. Learn more about us at nex.inc/who-we-are.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
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Навыки
- Game Production
- Project Management
- Agile
- Scrum
- GitHub
- Notion
- Asana
- Playtesting
- Motion Capture
Возможные вопросы на собеседовании
Проверка опыта работы с основным продуктом компании — камерой и захватом движений.
Был ли у вас опыт работы с motion-based или VR/AR проектами, и с какими техническими сложностями вы сталкивались при калибровке движений?
Важно понять, как кандидат управляет рисками в условиях стартапа.
Расскажите о случае, когда проект выбивался из графика. Какие шаги вы предприняли как продюсер, чтобы минимизировать риски и соблюсти дедлайн?
Nex ориентирован на детей, что требует особого подхода к безопасности и UX.
Какие специфические требования (например, COPPA или особенности UX) необходимо учитывать при разработке игр для детей младшего возраста?
Проверка навыков взаимодействия с внешними студиями и правообладателями (Hasbro, NBCUniversal).
Опишите ваш опыт работы с внешними партнерами или лицензионными IP. Как вы выстраивали процесс приемки ассетов?
Работа предполагает звонки в вечернее время для синхронизации с офисом в Гонконге.
Как вы организуете свой рабочий день, учитывая необходимость регулярных коммуникаций с командами в значительно отличающихся часовых поясах?
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- Страна
- США
- Зарплата
- 85 000 $ – 115 000 $