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LeadГибридПолная занятость

Principal Software Engineer - Creator Distributed Systems & Storage

Оценка ИИ

Это топовая позиция в одной из самых успешных технологических компаний мира с очень высокой компенсацией. Работа над критически важной инфраструктурой глобального масштаба предоставляет уникальные возможности для профессионального роста и влияния на индустрию.


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Сложность вакансии

ЛегкоСложно
Оценка ИИ

Роль требует исключительного опыта (10+ лет) в разработке распределенных систем и глубоких знаний внутреннего устройства баз данных. Высокая ответственность за доступность систем (100% uptime) и необходимость лидерства в кросс-функциональных командах делают эту позицию крайне сложной.

Анализ зарплаты

Медиана320 000 $
Рынок280 000 $ – 380 000 $
Оценка ИИ

Предлагаемая зарплата ($345k - $399k) находится на верхнем уровне рынка для позиции Principal Engineer в районе залива Сан-Франциско. Она значительно превышает медиану даже для крупных технологических компаний, учитывая, что это только базовая часть без учета акций.

Сопроводительное письмо

I am writing to express my strong interest in the Principal Software Engineer position within the Creator Services Data team at Roblox. With over a decade of experience in building large-scale distributed systems and a deep specialization in data storage engines, I am drawn to the unique challenge of ensuring 100% uptime and durability for the millions of experiences powered by your platform. My background in C# and C++, combined with a proven track record of leading complex infrastructure projects, aligns perfectly with your mission to reimagine human interaction through high-performance cloud services.

Throughout my career, I have not only utilized but built and maintained core data storage systems, including key/value and relational stores. I am particularly excited about the opportunity to lead the next generation of Data Stores and Memory Stores at Roblox, while mentoring the next generation of engineering talent. I am a firm believer in the 'Responsible' and 'Innovative' values Roblox upholds, and I am eager to contribute to the scalability and observability of your global creator ecosystem.

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Откликнитесь в roblox уже сейчас

Присоединяйтесь к Roblox, чтобы проектировать распределенные системы хранения данных, которыми пользуются миллионы создателей по всему миру!

Описание вакансии

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Principal Software Engineer on Creator Services Data, you’ll be leading the company’s efforts to build the next generation Data Storage systems to power the millions of experiences on the Roblox Platform.  We run the mission critical cloud services,Data Stores,Memory Stores, andBadges, which are crucial for storing game state such as inventory and scores, implementing leaderboards, server lists, and trading, and tracking player progress and achievements.  Our team is also responsible for building dashboards to provide insights to Creators using cloud services includingClient/Server Performance,Data Stores, andMemory Stores.  Finally, our team owns theRoblox Extended Services platform, which provides the capability for large experiences to purchase additional resources for existing services like Data Stores and new services built around compute and generative AI.

At its core, this team is focused on solving complex back end distributed systems and storage problems at scale.  However, our scope extends to full stack projects spanning all the way from the infrastructure layer, through data storage and data pipelines, microservices, telemetry, game servers, web development, UI, and UX design.  This team collaborates on multiple cross-company efforts and our projects are of extremely high importance to Roblox.

You Will:

  • Lead the design and development of improvements to existing products and design new cloud services to support our Creator Community.
  • Build state-of-the-art data storage systems including infrastructure, serving layers, clients, and web APIs.
  • Expand the internal and customer facing cloud service observability capabilities through metrics collection, data pipelines, intelligent analytics, data visualization, and dashboards.
  • Increase the capabilities and onboard new customers to the Roblox Extended Services platform.
  • Work with our users (Creators) to identify product gaps and bugs and handle customer emergencies.
  • Provide on-call support for our Data products including responding to production alerts and outages.
  • Mentor junior engineers and provide technical and non-technical guidance through design and code reviews, joint projects, 1:1s, and peer feedback.
  • Lead collaborations on a cross-functional team including UX design, product management, project management, developer relations, documentation, customer support, and other engineering teams.
  • Become a recognized technical leader across the company and contribute to company-wide initiatives.

You Have:

  • 10+ years background in software development building with public clouds (AWS, Azure, and GCP), microservices and distributed systems
  • 3+ years experience *building and maintaining* (not just using) data storage systems (relational databases, key/value stores, blob stores, etc)
  • 10+ years designing, implementing, testing, and deploying robust, scalable, and well documented production-grade code
  • 6+ years programming in C# and/or C++ (ideally both)
  • 6+ years experience working on agile, fast-paced, high-impact software teams
  • 4+ years leading junior engineers and new graduates on complex software engineering projects

Desired (one or more of)

  • Prior experience building big data pipelines or batch processing systems (MapReduce, Hadoop, Flink, Spark, Flume)
  • Prior experience programming computer games, particularly in Lua/Luau
  • Prior knowledge of data science, data analytics, machine learning, or AI
  • Prior experience building graphical user interfaces, dashboards, or web application front ends

You Are:

  • Innovative: We strive for novel solutions that bridge the technical needs of Roblox with the creative needs of our developer community. This typically involves tackling competing objectives and thinking creatively.
  • Passionate: We are looking for new team members who are passionate about data storage technology, computer games, and software development. We are excited about building new products that will redefine the future of human online interaction.
  • Versatile: The Data Pod is expanding its scope beyond providing low level storage solutions to building higher level services such as User Profiles and LiveOps Analytics. We are also working on projects such as Observability and Billing & Payments platforms. You need to be ready to learn new programming languages and tech stacks as we evolve.
  • Responsible: Data Storage services cannot go down and cannot lose data. You are committed to join a team that strives for a 100% uptime and data durability.
  • Team Oriented: You are ready to both guide and learn from others. You will set the standard on team collaboration and communication. You exemplifyRoblox Values and Principles.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$345,040—$399,420 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

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Создайте идеальное резюме с помощью ИИ-агента

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Навыки

  • C++
  • Distributed Systems
  • Microservices
  • AWS
  • Azure
  • GCP
  • NoSQL
  • Relational Databases
  • Data Pipelines
  • Observability
  • Lua

Возможные вопросы на собеседовании

Позиция требует опыта создания, а не просто использования систем хранения. Этот вопрос проверяет понимание фундаментальных принципов.

Расскажите о самой сложной проблеме согласованности данных (consistency), с которой вы столкнулись при разработке распределенного хранилища. Как вы её решили?

Roblox стремится к 100% аптайму. Важно понять, как кандидат проектирует системы с учетом отказоустойчивости.

Как бы вы спроектировали архитектуру Data Store, которая должна выдерживать внезапный десятикратный рост нагрузки без потери данных и увеличения задержек?

Вакансия требует 6+ лет опыта в C# или C++. Вопрос на знание низкоуровневой оптимизации.

Какие стратегии управления памятью и оптимизации производительности в C++ вы считаете критическими для высоконагруженных систем хранения данных?

Роль подразумевает менторство и лидерство.

Опишите ваш подход к проведению код-ревью и архитектурных обсуждений для сложных проектов, где участвуют как опытные, так и начинающие инженеры.

Roblox использует гибридные облака и собственные решения. Важно понимание инфраструктурных ограничений.

В чем заключаются основные компромиссы при выборе между использованием готовых облачных решений (например, AWS DynamoDB) и созданием собственного проприетарного движка хранения?

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roblox
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