- Страна
- США
- Зарплата
- 255 720 $ – 304 560 $
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Senior Product Designer, Creator Foundation
Roblox — это топовый работодатель с мировым именем, предлагающий очень высокую компенсацию и работу над уникальным продуктом. Гибридный график и сильная инженерная культура делают эту вакансию крайне привлекательной для Senior-специалистов.
Сложность вакансии
Высокий уровень сложности обусловлен необходимостью глубокого понимания дизайн-систем и системного мышления. От кандидата требуется не только мастерство в Figma, но и способность влиять на стратегию продукта, работая в условиях высокой неопределенности.
Анализ зарплаты
Предложенная зарплата ($255k - $304k) значительно выше среднего рыночного уровня для Senior Product Designer даже в Кремниевой долине. Это топовый сегмент рынка, характерный для крупнейших технологических компаний (Big Tech).
Сопроводительное письмо
I am writing to express my strong interest in the Senior Product Designer position within the Creator Foundation team at Roblox. With extensive experience in developing and scaling design systems, I am particularly drawn to this role's unique focus on bridging the gap between core system foundations and the diverse needs of the creator community. My background in creating reusable patterns and high-fidelity interaction models aligns perfectly with your mission to empower developers through systematic design.
In my previous roles, I have successfully driven the adoption of complex design systems across multi-surface platforms, ensuring both aesthetic excellence and functional clarity. I pride myself on being a proactive owner who can navigate ambiguity and turn high-level goals into actionable design workplans. I am eager to bring my expertise in Figma and my passion for building scalable, accessible frameworks to Roblox, helping to shape the future of human interaction in 3D immersive experiences.
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Описание вакансии
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
At Roblox, the CreatorX Group Foundation Team acts as a vital bridge between the creator product experience and our overarching design system. We bring a systematic lens to our work, whether we are supporting product feature design or defining the reusable patterns, templates, and guidance that empower our product teams. As a key member of this team, you will collaborate closely with the Foundation UI (our core design system team) and Creator product teams to represent use cases across the Creator platform, evangelizing our design system, and contributing directly to our components, patterns, and templates while influencing product strategy and designing UX/UI for our creator products. In this role, you will report to the Design Manager of the Creator Group Foundation.
You will:
- Identify and create reusable patterns, templates, and actionable documentation that accelerate the product team's workflow and make system adoption seamless for design and engineering teams.
- Execute high-fidelity designs and intuitive user flows across the creator ecosystem, balancing aesthetic excellence with functional clarity to solve complex user pain points.
- Define and implement standardized interaction models and UX patterns that streamline the user journey, ensuring a cohesive and frictionless experience across all product touchpoints.
- Collaborate deeply with designers, engineers, and researchers to audit existing experiences and integrate high-fidelity system-thinking into live product features.
- Drive adoption of Foundation UI across creator products by ensuring consistent implementation across surfaces, while identifying system gaps and partnering with the Foundation team to prioritize and deliver system updates.
- Clearly communicate problems, design strategy, progress, and solutions to cross-functional partners and leadership to drive alignment, while championing a high bar for craft and product quality.
You have:
- A proven track record of applying a systematic approach to design and successfully driving multi-surface design system adoption.
- Mastery of design tools like Figma, paired with the agility to learn and adapt to emerging tools that maximize team productivity.
- A passion for building reusable patterns and frameworks that deliver measurable business impact and long-term scalability.
- The ability to champion durable, scalable solutions over short-term fixes, even within highly complex and ambiguous project spaces.
- Demonstrated experience navigating differing perspectives to build alignment across teams and disciplines.
- Strong storytelling abilities to present polished design solutions and clear narratives to peers, partners, and senior leadership.
- Experience taking autonomous ownership of mid-to-large-scope, high-impact projects from conception to execution.
You are:
- A proactive owner who takes deep accountability for their work and ensures every project is seen through to high-quality completion.
- A reliable partner who builds trust through consistent follow-through and transparent communication.
- You are passionate about enabling others to work more effectively through better tools and guidance.
- You thrive when navigating uncertain environments and can turn high-level goals into concrete design workplans, and deliver tangle, measurable outcomes.
- You have an unwavering eye for detail and a commitment to maintaining a high bar for craft and accessibility.
- You enjoy unblocking others and sharing your knowledge to elevate the collective skills of the design team.
- You focus on creating solutions that aren't just beautiful, but provide measurable value to the business and the end-user.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$255,720—$304,560 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
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Навыки
- Figma
- Design Systems
- UI Design
- UX Design
- Interaction Design
- Prototyping
- Accessibility
- Documentation
Возможные вопросы на собеседовании
Проверка опыта работы с дизайн-системами и их масштабируемостью.
Расскажите о случае, когда вам пришлось внедрять новый паттерн в существующую дизайн-систему. Как вы обеспечили его принятие другими продуктовыми командами?
Оценка способности работать с техническими ограничениями и инженерами.
Как вы подходите к сотрудничеству с разработчиками при передаче сложных интерактивных компонентов, чтобы обеспечить точность реализации?
Проверка навыков приоритизации и работы в условиях неопределенности.
Опишите ситуацию, когда требования к продукту были размыты. Как вы превратили неопределенность в конкретный план проектирования?
Оценка продуктового мышления и ориентации на бизнес-метрики.
Как вы измеряете успех внедрения новых элементов дизайн-системы или шаблонов? Какие метрики для вас наиболее важны?
Проверка лидерских качеств и умения убеждать.
Как вы справляетесь с ситуациями, когда у стейкхолдеров разные взгляды на дизайн-решение? Приведите пример успешного достижения консенсуса.
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- Страна
- США
- Зарплата
- 255 720 $ – 304 560 $