- Страна
- США
- Зарплата
- 135 000 $ – 185 000 $
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Software Engineer (Direct To Cell)
Исключительная возможность работать над одним из самых амбициозных технологических проектов современности. Высокая заработная плата, пакет акций и престиж компании компенсируют высокие требования к нагрузке.
Сложность вакансии
Высокая сложность обусловлена строгими требованиями ITAR (гражданство или ПМЖ США), необходимостью глубоких знаний в области низкоуровневой оптимизации, сетевых топологий и готовностью к работе в интенсивном графике. SpaceX известна своими экстремально высокими стандартами к инженерным навыкам и стрессоустойчивости.
Анализ зарплаты
Предлагаемая зарплата ($135k - $185k) полностью соответствует рыночным стандартам для Senior/Middle инженеров в Кремниевой долине, а с учетом опционов SpaceX совокупный доход может значительно превышать средние показатели по рынку.
Сопроводительное письмо
I am writing to express my strong interest in the Software Engineer position within the Direct to Cell program at SpaceX. With a solid foundation in C++ and Python, and a deep fascination with large-scale network infrastructure, I am eager to contribute to the mission of providing ubiquitous global connectivity. My background in developing high-performance software aligns perfectly with your need for reliable, real-time systems that manage complex satellite network topologies.
In my previous projects, I have focused on optimizing resource-constrained systems and implementing complex algorithms, which I believe will be directly applicable to the challenges of the Starlink constellation. I am particularly drawn to SpaceX's culture of closing the feedback loop between design and real-world performance. I am a U.S. person meeting all ITAR requirements and am prepared to dedicate the effort necessary to achieve the ambitious goals of the Direct to Cell initiative.
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Описание вакансии
SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.
SOFTWARE ENGINEER (DIRECT TO CELL)
The Direct to Cell network will expand Starlink’s vision by providing ubiquitous connectivity and seamless access to text, voice, and data for LTE phones and devices across the globe. The Direct to Cell network leverages the infrastructure we’ve built for Starlink over the past several years. Starlink is the world’s largest satellite constellation and is providing fast, reliable internet to 5M+ users worldwide. As the global leader in rocket and satellite launch and manufacturing, SpaceX is uniquely positioned to rapidly scale our Direct to Cell network and will rapidly launch a constellation of hundreds of satellites. As a software engineer on the Direct to Cell program, you are responsible for the complete lifecycle of the software they create, including development, testing, and support. We expect our engineers to close the feedback loop between software design and real-world performance. In this role, your software will have a meaningful and measurable impact on the world.
RESPONSIBILITIES:
- Develop highly reliable, real-time software that plans and executes network topology for our satellite-based global network in order to connect mobile phones and maximize user experience.
- Participate in and lead architecture, design, and code reviews.
- Develop prototypes and manage experiments to prove out key design concepts.
- Develop tools for software development and deployment, data analysis and visualization, and test execution across multiple environments, including virtualized hardware environments, real hardware-in-the-loop simulations, and on-orbit testing.
BASIC QUALIFICATIONS:
- Bachelor’s degree in computer science, engineering, math, or science discipline; OR 2+ years of professional experience in software development in lieu of a degree.
- Development experience in Python, C, or C++.
PREFERRED SKILLS AND EXPERIENCE:
- Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing.
- Knowledgeable in network topology, numerical optimization techniques, graph theoretic approaches, or convex optimization.
- Developed, debugged, and deployed software that has been used in real world applications/projects.
- Creative approach to problem solving, exceptional analytical skills, and engineering fundamentals.
- Excellent communication skills both written and verbal.
- Ability to work effectively in a dynamic environment with changing needs and requirements.
- Experience with distributed systems and internet services.
ADDITIONAL REQUIREMENTS:
- Must be willing to work extended hours and/or weekends as needed.
COMPENSATION AND BENEFITS:
Pay range:
Software Engineer/Level I: $135,000.00 - $155,000.00/per year
Software Engineer/Level II: $155,000.00 - $185,000.00/per year
Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.
Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock, stock options, or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k)-retirement plan, short & long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation & will be eligible for 10 or more paid holidays per year. Exempt employees are eligible for 5 days of sick leave per year.
ITAR REQUIREMENTS:
- To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.
SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.
Applicants wishing to view a copy of SpaceX’s Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to EEOCompliance@spacex.com.
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Навыки
- Python
- C++
- Distributed Systems
- Network Topology
- Numerical Optimization
- Graph Theory
- Real-time Systems
- Linux
Возможные вопросы на собеседовании
Учитывая специфику Starlink, важно понимать, как кандидат подходит к оптимизации кода для работы в условиях ограниченных ресурсов спутника.
Как бы вы оптимизировали алгоритм маршрутизации трафика в реальном времени для системы с жестко ограниченной вычислительной мощностью и памятью?
Роль предполагает работу с сетевыми топологиями. Вопрос проверяет знание фундаментальных алгоритмов.
Опишите ваш опыт работы с теорией графов или методами численной оптимизации применительно к сетевым задачам.
SpaceX ценит инженеров, которые несут ответственность за весь жизненный цикл продукта.
Расскажите о случае, когда вам пришлось отлаживать критическую ошибку в ПО, которое уже находилось в эксплуатации. Как вы организовали процесс?
Работа в SpaceX часто требует сверхурочных часов и быстрой адаптации.
Как вы расставляете приоритеты в условиях сжатых сроков и постоянно меняющихся технических требований?
Проверка понимания специфики работы с «железом».
В чем заключаются основные сложности при разработке и тестировании ПО в среде Hardware-in-the-Loop (HITL) по сравнению с чисто виртуальной средой?
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- Страна
- США
- Зарплата
- 135 000 $ – 185 000 $