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3D Game Artist
Wildlife Studios — крупный игрок на рынке мобильных игр с огромной аудиторией. Вакансия привлекательна акцентом на инновации (AI) и возможностью влиять на пайплайны разработки, хотя требует высокой гибкости.
Сложность вакансии
Роль требует не только высокого уровня владения 3D-пакетами и Unity, но и активного использования инструментов генеративного ИИ. Кандидату необходимо иметь разностороннее портфолио и быть готовым к выполнению тестового задания.
Анализ зарплаты
Указанная позиция в Сан-Паулу соответствует уровню Middle/Senior 3D Artist. Рынок Бразилии в геймдеве предлагает конкурентные зарплаты для специалистов такого уровня, особенно в компаниях мирового масштаба, таких как Wildlife. Данные оценки основаны на средних показателях для крупных технологических хабов Латинской Америки.
Сопроводительное письмо
I am writing to express my strong interest in the 3D Game Artist position at Wildlife Studios. With a solid background in game development and a passion for creating immersive mobile experiences, I am particularly drawn to your team's innovative approach to integrating Gen-AI tools into the creative workflow. My experience spans the entire pipeline from initial concepting to implementing game-ready assets in Unity, ensuring that visual quality always serves the core gameplay and user experience.
Throughout my career, I have developed a versatile skill set that includes 3D modeling, texturing, and a deep understanding of engine constraints. I am an 'AI-native' explorer who actively uses tools like Midjourney and Stable Diffusion to accelerate iterations while maintaining artistic control through traditional techniques like photobashing and overpainting. I thrive in collaborative, cross-disciplinary environments and am eager to contribute to Wildlife's mission of building iconic games that reach millions of players worldwide.
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Откликнитесь в wildlifestudios уже сейчас
Присоединяйтесь к Wildlife Studios и создавайте мобильные хиты, используя передовые AI-технологии и свой художественный талант!
Описание вакансии
The Art Team at Live Games is growing. With an audience of millions, our games are a gateway to unforgettable characters, vibrant worlds, and emotionally rich experiences.
This is no small mission, but our secret weapon is our people. We are a collective of versatile, curious, and passionate artists working in synergy with designers, engineers, and PMs to create iconic mobile games. We embrace innovation and creative ownership, and are continuously evolving our processes, including exploring how emerging tools like Gen-AI can support faster and more inspired iterations.
About the RoleOur 3D Game Artists are adaptable creators who contribute across multiple areas of art to bring 3D games to life. You’ll work closely with cross-disciplinary teams to transform ideas into compelling visual experiences, from early prototypes to polished production assets.
Who you are:
- Game Developer: You're passionate about making games. You understand how visuals influence gameplay, UX, and player engagement. You enjoy working collaboratively to solve problems and deliver high-quality results.
- Versatile Artist: You’re comfortable moving between 2D and 3D disciplines (concepting, modelling, texturing, lighting, or animating as needed). You have a solid understanding of creating game-ready assets efficiently without sacrificing visual appeal.
- AI-Native Explorer: You are not just a user of AI tools—you push them. You understand how to control model consistency, build custom prompts, use inpainting workflows, and combine Gen-AI results with traditional techniques (paintover, photobash, etc.).
- Team Player: You are a self-motivated team player who proactively seeks feedback and shares knowledge. You are good interacting with a wide range of people, from very distinct backgrounds and specialities.
- Engine Expertise: You have experience working with Unity and or other game engines, as well as Git, knowing your way from the folder structures to implementing a fully playable game.
What you'll do:
- Collaboration: You will be part of multiple teams, with distinct members, objectives and problems to solve in each of them. You'll also be communicating with a wide range of stakeholders, from junior game developers and game designers all the way to senior leadership.
- Problem Solving: You will help transform GDDs into playable mobile games, as well, as help define the pipelines for the next phases of development. That means that you will encounter all sorts of problems and obstacles along the way, working your way around them as efficiently as possible.
- Iteration: You will iterate in multiple ways to find the best solution for gameplay and the overall player experience. That means working fast, failing fast and making corrections also fast.
- Build and evolve workflows: You'll help define how and when we use Gen-AI, which tools we adopt, and how we ensure output quality and consistency.
What you'll need:
- Experience making multiple games, as an indie and/or inside a game studio.
- Experience working with Unity engine.
- Experience with a 3D software package.
- Intermediate oral and written communication skills in English.
- A portfolio showcasing your work.
We welcome people from all backgrounds who seek the opportunity to help build the best gaming company, where everyone thrives.
Please note that an art test may be required during the evaluation process.
About WildlifeWildlife is one of the leading mobile game developers and publishers in the world. We have released more than 60 titles, reaching billions of people around the globe. Here, we create games that will excite, intrigue, and engage our players for years to come!
Equal OpportunityWildlife is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, colour, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state, and local law.
We're committed to providing accommodations for candidates with disabilities in our recruiting process.
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Навыки
- Git
- Animation
- 3D Modeling
- Generative AI
- Texturing
- Lighting
- Unity
- Inpainting
- Photobash
Возможные вопросы на собеседовании
Проверка технической грамотности и понимания ограничений мобильных платформ.
Расскажите о вашем процессе оптимизации 3D-моделей и текстур для мобильных игр в Unity.
Оценка навыков работы с современными AI-инструментами, что является ключевым требованием вакансии.
Как именно вы интегрируете Gen-AI в свой рабочий процесс? Приведите пример, когда это помогло ускорить итерацию без потери качества.
Проверка умения работать в команде и воспринимать критику.
Опишите ситуацию, когда вам пришлось значительно изменить арт-дирекцию ассета на основе фидбека от геймдизайнера или технического специалиста.
Оценка самостоятельности и навыков решения проблем.
С какими самыми сложными техническими препятствиями вы сталкивались при импорте ассетов в Unity и как вы их решили?
Проверка понимания связи между визуалом и геймплеем.
Как вы подходите к созданию визуальных эффектов или ассетов, которые должны четко считываться игроком для понимания игровой механики?
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