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Lead VFX Artist

Оценка ИИ

Позиция в топовой студии (Hangar 13/2K) над амбициозными AAA-проектами. Отличные возможности для профессионального роста, работа с передовым стеком технологий (UE5) и стабильность крупного издателя.


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Сложность вакансии

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Оценка ИИ

Роль требует экспертных знаний Unreal Engine 5 (Niagara, Lumen, Nanite) и подтвержденного опыта выпуска AAA-игр. Высокая сложность обусловлена необходимостью совмещать художественное руководство, глубокую техническую оптимизацию и управление распределенными командами.

Анализ зарплаты

Медиана75 000 £
Рынок65 000 £ – 95 000 £
Оценка ИИ

Зарплата для позиции Lead VFX Artist в Брайтоне обычно выше среднего по рынку Великобритании из-за высокой стоимости жизни в регионе и престижности AAA-сектора. Указанный диапазон отражает текущие рыночные реалии для специалистов с опытом 7+ лет.

Сопроводительное письмо

I am writing to express my strong interest in the Lead VFX Artist position at Hangar 13. With over 7 years of experience in the games industry and a track record of shipping multiple AAA titles, I have developed a deep mastery of Unreal Engine 5, specifically within the Niagara system and material shaders. My professional background aligns perfectly with your need for a leader who can bridge the gap between high-end visual fidelity and technical performance.

In my previous roles, I have successfully led VFX teams through all stages of production, from initial concepting to final optimization. I am particularly excited about the opportunity to work with Lumen and Nanite to push the boundaries of what is possible in real-time effects. Furthermore, my experience in managing external co-development partners ensures that I can maintain a unified creative vision across large-scale, multi-studio productions.

I am eager to bring my technical expertise and leadership skills to the Brighton team and contribute to the immersive, narrative-rich experiences that Hangar 13 is known for. Thank you for considering my application.

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Присоединяйтесь к Hangar 13 и создавайте визуальные эффекты нового поколения для AAA-проектов на Unreal Engine 5!

Описание вакансии

Job TitleLead VFX Artist
DepartmentArt
Location(s)Brighton UK
Reports ToArt Director
Job TypePermanent

Who We Are

Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.

Job Summary

We are seeking a highly skilled Lead VFX Artist with deep expertise in Unreal Engine 5. You will define the artistic and technical standards for VFX, guide a team of artists, and collaborate closely with design, cinematic, and engineering departments to deliver effects that are visually spectacular, performant, and seamlessly integrated into gameplay.

This is a leadership role at the intersection of creativity and technology, requiring strong direction, hands-on execution, and mastery of UE5’s Niagara, Lumen, Nanite, and material systems.

In addition to leading internal team members, you will also oversee and collaborate with external co-development partners, ensuring their work aligns with our creative vision, technical standards, and production goals.

Please note we do require someone to be based from one of our Studios at least 3 days a week.

Duties and Responsibilities

  • Push the visual fidelity of VFX using UE5’s latest features (Niagara, Lumen, Nanite) while balancing performance requirements.
  • Drive innovation in real-time effects, cinematic presentation, and player feedback.
  • Collaborate with technical artists and engineers to expand UE5’s VFX toolset and pipeline for AAA production.
  • Set and maintain performance budgets for VFX across platforms (PC, console, next-gen hardware).
  • Manage and mentor a team of VFX artists, providing clear direction, feedback, and professional development.
  • Define workflows and pipelines for UE5 VFX production, ensuring efficiency and scalability across large teams.
  • Partner with design teams to ensure VFX enhance gameplay readability, feedback, and immersion.

Work with cinematics, animation, and lighting teams to integrate VFX into cutscenes and storytelling sequences.

  • Act as the primary Unreal Engine VFX expert, supporting cross-team problem solving and technical guidance.

Essential Skills, Attributes and Experience

  • Minimum 7+ years of VFX experience in the games industry, including at least 2 shipped AAA titles.
  • Expert-level proficiency in Unreal Engine 5, including Niagara, materials, shaders, Lumen, and optimization workflows.
  • Strong portfolio showcasing high-fidelity, real-time UE5 VFX.
  • Solid understanding of real-time rendering, particle systems, physics, and performance constraints.
  • Proven leadership experience managing and mentoring a VFX team.
  • Excellent cross-discipline collaboration, communication, and problem-solving skills.

Highly Desirable

  • Experience with procedural tools (Houdini, EmberGen) integrated into UE5 pipelines.
  • Familiarity with cinematic or pre-rendered VFX via Unreal Sequencer.
  • Experience managing outsourcing or external vendors.
  • Understanding of multiplayer or networked gameplay VFX challenges.
  • Passion for staying at the forefront of real-time VFX and Unreal Engine innovation.

Hangar 13  prides itself on the diversity of its team members, partners, and communities.  For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment.  Please contact us if you need to request reasonable accommodation.

SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.

Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.

If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.

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##LI-MW1

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Навыки

  • Unreal Engine 5
  • Niagara
  • Lumen
  • Nanite
  • Shaders
  • Houdini
  • EmberGen
  • Unreal Sequencer
  • Optimization
  • VFX

Возможные вопросы на собеседовании

Проверка глубины технических знаний UE5 и умения работать с новыми технологиями.

Как вы подходите к балансировке визуального качества и производительности при использовании Lumen и Nanite в масштабных VFX-сценах?

Оценка лидерских качеств и умения развивать команду.

Опишите ваш подход к менторству: как вы помогаете младшим художникам расти, сохраняя при этом высокие стандарты качества проекта?

Проверка опыта работы с внешними подрядчиками.

Расскажите о вашем опыте управления аутсорс-партнерами. Как вы обеспечиваете соответствие их работы техническим и художественным требованиям студии?

Оценка навыков взаимодействия между отделами.

Как вы взаимодействуете с геймдизайнерами, чтобы спецэффекты не только выглядели красиво, но и четко передавали геймплейную информацию игроку?

Проверка владения современным инструментарием.

Какую роль в вашем пайплайне играют процедурные инструменты вроде Houdini или EmberGen при подготовке ассетов для Niagara?

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