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Lead VFX Artist
Hangar 13 — престижная студия (создатели Mafia), работающая над AAA-проектами. Позиция предлагает работу с передовым стеком технологий (UE5) и гибридный формат работы в Великобритании.
Сложность вакансии
Высокая сложность обусловлена требованием 7+ лет опыта в AAA, экспертным владением UE5 (Niagara, Lumen, Nanite) и необходимостью совмещать творческое руководство с глубоким техническим пониманием оптимизации.
Анализ зарплаты
Зарплата для позиции Lead VFX Artist в Брайтоне обычно выше среднего по рынку Великобритании из-за высокой стоимости жизни в регионе и дефицита специалистов такого уровня. Указанный диапазон соответствует стандартам крупных AAA-студий.
Сопроводительное письмо
I am writing to express my strong interest in the Lead VFX Artist position at Hangar 13. With over seven years of experience in the games industry and a proven track record of shipping AAA titles, I have developed a deep mastery of Unreal Engine 5, specifically within Niagara and complex material systems. My background combines high-level artistic vision with the technical rigor required to maintain performance budgets across PC and console platforms.
In my previous roles, I have successfully led VFX teams and managed external co-development partners, ensuring that visual effects not only meet the highest aesthetic standards but also enhance gameplay readability and narrative immersion. I am particularly excited about the opportunity to leverage UE5’s Lumen and Nanite technologies at Hangar 13 to push the boundaries of real-time cinematic presentation. I am confident that my leadership skills and technical expertise will contribute significantly to your studio's upcoming projects.
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Описание вакансии
| Job Title | Lead VFX Artist |
|---|---|
| Department | Art |
| Location(s) | Brighton UK |
| Reports To | Art Director |
| Job Type | Permanent |
Who We Are
Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.
Job Summary
We are seeking a highly skilled Lead VFX Artist with deep expertise in Unreal Engine 5. You will define the artistic and technical standards for VFX, guide a team of artists, and collaborate closely with design, cinematic, and engineering departments to deliver effects that are visually spectacular, performant, and seamlessly integrated into gameplay.
This is a leadership role at the intersection of creativity and technology, requiring strong direction, hands-on execution, and mastery of UE5’s Niagara, Lumen, Nanite, and material systems.
In addition to leading internal team members, you will also oversee and collaborate with external co-development partners, ensuring their work aligns with our creative vision, technical standards, and production goals.
Please note we do require someone to be based from one of our Studios at least 3 days a week.
Duties and Responsibilities
- Push the visual fidelity of VFX using UE5’s latest features (Niagara, Lumen, Nanite) while balancing performance requirements.
- Drive innovation in real-time effects, cinematic presentation, and player feedback.
- Collaborate with technical artists and engineers to expand UE5’s VFX toolset and pipeline for AAA production.
- Set and maintain performance budgets for VFX across platforms (PC, console, next-gen hardware).
- Manage and mentor a team of VFX artists, providing clear direction, feedback, and professional development.
- Define workflows and pipelines for UE5 VFX production, ensuring efficiency and scalability across large teams.
- Partner with design teams to ensure VFX enhance gameplay readability, feedback, and immersion.
Work with cinematics, animation, and lighting teams to integrate VFX into cutscenes and storytelling sequences.
- Act as the primary Unreal Engine VFX expert, supporting cross-team problem solving and technical guidance.
Essential Skills, Attributes and Experience
- Minimum 7+ years of VFX experience in the games industry, including at least 2 shipped AAA titles.
- Expert-level proficiency in Unreal Engine 5, including Niagara, materials, shaders, Lumen, and optimization workflows.
- Strong portfolio showcasing high-fidelity, real-time UE5 VFX.
- Solid understanding of real-time rendering, particle systems, physics, and performance constraints.
- Proven leadership experience managing and mentoring a VFX team.
- Excellent cross-discipline collaboration, communication, and problem-solving skills.
Highly Desirable
- Experience with procedural tools (Houdini, EmberGen) integrated into UE5 pipelines.
- Familiarity with cinematic or pre-rendered VFX via Unreal Sequencer.
- Experience managing outsourcing or external vendors.
- Understanding of multiplayer or networked gameplay VFX challenges.
- Passion for staying at the forefront of real-time VFX and Unreal Engine innovation.
Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.
As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.
Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.
If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.
#LI-Hybrid
##LI-MW1
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Навыки
- Unreal Engine 5
- Niagara
- Lumen
- Nanite
- Houdini
- EmberGen
- Shaders
- Unreal Sequencer
- Optimization
- VFX
Возможные вопросы на собеседовании
Проверка глубины технических знаний UE5 и умения работать с новыми технологиями.
Как вы подходите к балансировке визуального качества и производительности при использовании Lumen и Nanite в масштабных сценах?
Оценка лидерских качеств и умения развивать команду.
Опишите ваш подход к менторству: как вы помогаете младшим художникам расти технически и художественно?
Проверка опыта работы с внешними подрядчиками, что указано в требованиях.
Расскажите о вашем опыте управления внешними студиями (outsourcing). Как вы обеспечиваете соответствие их работы вашим техническим стандартам?
Оценка взаимодействия с другими отделами.
Как вы разрешаете конфликты между требованиями геймдизайна (читаемость) и художественным видением (зрелищность) эффекта?
Проверка навыков оптимизации для мультиплатформенной разработки.
Какие инструменты и методы вы используете для профилирования и оптимизации VFX на консолях текущего поколения?
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