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nex
Страна
Гонконг
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Ускорим процесс поиска работы
SeniorУдалённоПолная занятость

Senior Game Environment Artist

Оценка ИИ

Инновационная компания с признанными наградами (TIME, Fast Company) и уникальным продуктом. Предлагает гибкий график, удаленную работу и возможность влиять на развитие новой игровой платформы.


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Сложность вакансии

ЛегкоСложно
Оценка ИИ

Роль требует высокого уровня владения Unity и полным циклом создания 3D-окружения. Основная сложность заключается в необходимости оптимизации графики под специализированное оборудование (Nex Playground) при сохранении высокого визуального качества.

Анализ зарплаты

Медиана75 000 $
Рынок60 000 $ – 95 000 $
Оценка ИИ

Предлагаемая позиция Senior уровня в Гонконге обычно оплачивается выше среднего по региону из-за специфики игровой индустрии. Наши оценки базируются на рыночных данных для опытных 3D-художников в технологических хабах Азии.

Сопроводительное письмо

I am writing to express my strong interest in the Senior Game Environment Artist position at Nex. With over five years of experience in environment art and a proven track record of shipping titles, I am particularly drawn to Nex’s mission of combining technology and physical movement to create meaningful family experiences. My expertise in Unity, modular asset creation, and PBR workflows aligns perfectly with the requirements of the Metaverse Cell team.

In my previous roles, I have excelled at taking environments from early concept to final in-engine implementation, always balancing high visual quality with strict performance constraints. I am highly proficient in Blender and the Adobe texturing suite, and I have a deep understanding of composition and lighting to drive gameplay readability. I am excited about the possibility of bringing my skills in world-building and my passion for innovative gaming to your award-winning team.

I am comfortable working in a remote environment and am well-versed in collaborating across different time zones. I look forward to the opportunity to discuss how my background in creating stylized and high-performance environments can contribute to the continued success of Nex Playground.

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Составьте идеальное письмо к вакансии с ИИ-агентом

Составьте идеальное письмо к вакансии с ИИ-агентом

Откликнитесь в nex уже сейчас

Присоединяйтесь к Nex и создавайте миры, которые заставят семьи по всему миру двигаться и играть вместе!

Описание вакансии

Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.

Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore Have Fun and Is Motion Gaming Back?, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.

Team: Metaverse Cell

Location: Hong Kong or Remote (Preferred: UTC +6 to UTC +10 – works well with Hong Kong hours)

Reports to: Art Director

The Role

We’re looking for a full-time, onsite or remote Senior Game Environment Artist to join our team and help create compelling environments for our interactive experiences. In this role, you’ll collaborate closely with the art director, concept artist, tech artist, programmers, and fellow artists to take environments from early concept through final in-engine implementation, with a strong focus on visual quality, performance, and gameplay readability.

As a senior artist, you’ll balance hands-on production with creative problem-solving, help establish visual standards, improve workflows, and support the team in delivering high-quality environments that reinforce gameplay, storytelling, and technical constraints. You’ll play a key role in shaping how our worlds look, feel, and evolve throughout development.

This role is ideal for someone who can work independently when needed, communicates clearly across disciplines, and enjoys taking ownership of environment quality and art pipelines.

What You'll Do

  • Create high-quality 3D environments from concept through final in-engine implementation, including architecture, props, and set dressing
  • Build, optimize, and maintain assets for real-time performance while preserving strong visual quality
  • Assemble, light, and implement environments in Unity
  • Collaborate with the art director, concept artist, and tech artist to define and maintain the visual direction
  • Work closely with programmers to ensure environments meet technical and performance requirements
  • Contribute to world-building through strong composition, lighting, materials, and mood
  • Maintain clean, well-organized assets and follow established pipelines and performance guidelines
  • Provide constructive feedback and act as a knowledge base and mentor for other artists
  • Help maintain production pipelines while meeting schedules and deadlines
  • Contribute to defining and improving environment art pipelines and best practices
  • Set and uphold visual benchmarks and quality bars

What We’re Looking For

  • 3+ years of professional experience as an Environment Artist in games, with at least one shipped title
  • A strong portfolio demonstrating environment art skills, including modeling, texturing, composition, and in-engine implementation
  • Proficiency with major 3D content creation tools such as 3ds Max, Maya, or Blender, along with experience using ZBrush and the Adobe texturing suite
  • Strong understanding of environment art fundamentals, including scale, proportion, composition, lighting, color theory, and environmental storytelling
  • Solid knowledge of environment art workflows, including modular asset creation, optimization, and real-time constraints
  • Working knowledge of physically based rendering (PBR) workflows
  • Proven ability to create high-quality 3D assets, including hero props, with strong attention to detail
  • Ability to balance visual quality with technical constraints and performance requirements
  • Experience working with modern game engines, particularly Unity (Unreal experience considered transferable)
  • Strong communication skills, with professional proficiency in spoken and written English
  • Experience collaborating effectively across disciplines in a team environment
  • Comfort working remotely, independently, and across multiple time zones
  • A genuine passion for games and interactive experiences

Pluses

  • Experience contributing to AA or AAA game titles
  • Ability to communicate in Cantonese and/or Mandarin Chinese
  • Experience working across a range of art styles, including stylized, realistic, and anime-inspired
  • Experience and knowledge in hand-paint textures.
  • Interest in or familiarity with sports-themed games or interactive experiences
  • Experience optimizing visual quality and performance for low-power or constrained hardware

We Offer

  • Competitive compensation package.
  • Flexible working hours and vacation policy.
  • Product-driven culture that treasures talents and individual growth.
  • Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field

Nex is located in San Jose, California, USA and Hong Kong. Learn more about us at nex.inc/who-we-are.

We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!

Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.

We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.

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Создайте идеальное резюме с помощью ИИ-агента

Создайте идеальное резюме с помощью ИИ-агента

Навыки

  • Unity
  • 3ds Max
  • Maya
  • Blender
  • ZBrush
  • Adobe Substance 3D Painter
  • PBR
  • 3D Modeling
  • Texturing
  • Lighting
  • Environment Art

Возможные вопросы на собеседовании

Проверка понимания технических ограничений платформы.

Как вы подходите к оптимизации детализированного окружения для работы на устройствах с ограниченными аппаратными ресурсами без потери визуальной привлекательности?

Оценка навыков композиции и их влияния на игровой процесс.

Расскажите, как вы используете освещение и композицию для направления игрока и обеспечения читаемости геймплея в активных играх?

Проверка опыта работы с пайплайнами.

Опишите ваш процесс создания модульных наборов ассетов. Как вы организуете работу, чтобы обеспечить максимальную гибкость и эффективность сборки уровней?

Оценка лидерских качеств и софт-скиллов.

Был ли у вас опыт менторства младших художников или внедрения новых стандартов в рабочий процесс команды? Приведите пример.

Проверка художественного видения.

Как вы адаптируете свой стиль работы при переходе от реалистичного к стилизованному или аниме-дизайну, упомянутому в вакансии?

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nex
Страна
Гонконг