- Страна
- Канада
- Зарплата
- 96 400 $ – 142 660 $
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Senior Gameplay Software Engineer
Отличная возможность поработать в новой студии (2K Sports Lab) над амбициозным AAA-проектом. Известный бренд, четко прописанные требования и конкурентная зарплата для региона Ванкувер делают эту вакансию очень привлекательной.
Сложность вакансии
Высокая сложность обусловлена требованиями к глубокому знанию сетевой архитектуры Unreal Engine 5 (репликация, prediction, rollback) и специфическим опытом работы с системами перемещения персонажей (CMC/Mover). Роль Senior подразумевает не только написание кода, но и менторство, а также архитектурное проектирование сложных систем.
Анализ зарплаты
Предлагаемый диапазон ($96k - $142k CAD) полностью соответствует рыночным ожиданиям для Senior-разработчиков в Британской Колумбии. Верхняя планка в $142k является конкурентной для игровой индустрии Канады, хотя некоторые крупные тех-гиганты могут предлагать выше.
Сопроводительное письмо
I am writing to express my strong interest in the Senior Gameplay Software Engineer position at 2K Sports Lab. With over five years of experience in game development and a deep specialization in Unreal Engine 5, I have consistently focused on creating responsive and authentic character movement systems. My background includes extensive work with the Character Movement Component (CMC) and implementing robust networked gameplay mechanics, ensuring a seamless experience in multiplayer environments.
In my previous roles, I have successfully navigated the complexities of server authority, prediction, and rollback systems, which aligns perfectly with your requirements for the upcoming AAA sports title. I am particularly drawn to this opportunity because it combines technical challenges in C++ with the creative process of collaborating with animators and designers to achieve that elusive 'perfect feel' in player controls. I am eager to bring my expertise in optimization and deterministic code to your new Vancouver-based team.
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Откликнитесь в 2k уже сейчас
Присоединяйтесь к 2K Sports Lab и создайте следующее поколение спортивных симуляторов на Unreal Engine 5!
Описание вакансии
Who We Are
Founded in 2023, 2K Sports Lab is the newest stand alone studio at 2K looking to push game development boundaries to bring 2K's next groundbreaking sports franchise to life. We're building a world-class team at our new Vancouver, BC location where our goal is to deliver an exceptional experience through bold ideas, technical excellence, and creative collaboration. We're seeking passionate and driven professionals across all areas of game development to help shape this ambitious vision. If you’re interested in tackling unique challenges and think you have what it takes to level up our team, we encourage you to apply!
What We Need
We're looking for a Senior Gameplay Software Engineer to own the character movement and player control systems at the heart of our next AAA multiplayer sports title. You'll bring deep Unreal Engine 5 expertise and a passion for responsive, authentic movement to a multi-disciplinary gameplay team alongside animators, designers, and gameplay SEs. This role demands hands-on mastery of networked gameplay mechanics in C++ and Blueprints, with a sharp eye for what makes movement feel great.
What You Will Do
● Design and implement character control systems that feel responsive and authentic
● Build networked gameplay mechanics with prediction, rollback, and server authority
● Architect and extend character movement using CMC or Mover Plugin
● Collaborate daily with animators, designers, and gameplay SEs
● Prototype and iterate on gameplay from concept to polished state
● Optimize character and control systems for modern consoles and PCs
● Mentor gameplay engineers and share deep domain expertise
● Conduct code reviews to uphold quality and consistency
What Will Make You A Great Fit
● 5+ years of software engineering experience in game development
● Deep expertise in C++ and UE5 Blueprints
● Hands-on experience with character movement systems like CMC or Mover
● Experience with Unreal Engine replication system
● Deep experience with optimization and writing deterministic code
● Strong understanding of networked gameplay including prediction and server authority
● An eye for authentic human movement and responsive game feel
● Experience building gameplay mechanics for multiplayer titles on modern consoles
● Excellent communication and collaboration skills across disciplines
● Bachelor's degree in Computer Science or equivalent experience
Beneficial Qualifications
● Familiarity with GAS, Enhanced Input, or other UE5 gameplay frameworks
● Experience developing gameplay systems for AAA sports titles
● Track record of shipping multiplayer games in a senior role
● Passion for playing or watching sports
As an equal opportunity employer, we are committed to ensuring that individuals with disabilities are provided suitable accommodations to enjoy equal employment opportunities, including the ability to participate in the job application or interview process. Please contact us if you need an accommodation as part of your application process or otherwise have questions about the Company’s accommodation policy and review process.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
The pay range for this position in British Columbia at the start of employment is expected to be between $96,400 and $142,660 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.
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Навыки
- C++
- Unreal Engine 5
- Blueprints
- Networked Gameplay
- Character Movement Component
- Mover Plugin
- Optimization
- Multiplayer
- GAS
- Enhanced Input
Возможные вопросы на собеседовании
Вакансия сфокусирована на сетевых спортивных играх, где задержка критична.
Как бы вы реализовали систему предсказания (prediction) для сложного движения игрока, чтобы минимизировать визуальные артефакты при коррекции от сервера?
Упоминание Mover Plugin в описании указывает на интерес компании к новым технологиям UE5.
В чем основные преимущества и недостатки использования нового Mover Plugin по сравнению с классическим Character Movement Component (CMC)?
Для спортивных симуляторов важна детерминированность.
Какие подходы вы используете для обеспечения детерминированного поведения физики и логики перемещения в сетевой игре?
Роль требует тесного взаимодействия с аниматорами.
Опишите ваш опыт интеграции систем анимации (например, Motion Matching) с логикой перемещения персонажа. Как вы разделяете ответственность между кодом и ассетами анимации?
Позиция Senior включает менторство.
Расскажите о случае, когда вам пришлось проводить ревью кода, который технически работал, но не соответствовал архитектурным стандартам проекта. Как вы донесли это до коллеги?
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- Страна
- Канада
- Зарплата
- 96 400 $ – 142 660 $