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SeniorГибридПолная занятость

Senior Technical Animator

Оценка ИИ

Работа над культовой франшизой BioShock в составе 2K Games — это редкая возможность. Отличный социальный пакет, прозрачный диапазон зарплаты и гибридный формат работы делают вакансию крайне привлекательной.


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Сложность вакансии

ЛегкоСложно
Оценка ИИ

Роль требует глубоких технических знаний Unreal Engine (Animation Blueprints, Motion Matching) и опыта выпуска AAA-проектов. Высокая планка ответственности за производительность и наставничество делает позицию сложной, но престижной.

Анализ зарплаты

Медиана135 000 $
Рынок110 000 $ – 175 000 $
Оценка ИИ

Предлагаемый диапазон ($109k - $161k) полностью соответствует рыночным стандартам для Senior-позиций в Калифорнии. Верхняя граница выше медианы, что отражает престижность работы над AAA-проектом.

Сопроводительное письмо

I am writing to express my enthusiastic interest in the Senior Technical Animator position at Cloud Chamber. Having followed the BioShock series for years, I am deeply inspired by the studio's commitment to creating immersive, narrative-driven experiences. With my extensive background in AAA game development and a deep technical understanding of Unreal Engine's animation systems, I am confident in my ability to contribute to the next chapter of this iconic franchise.

In my previous roles, I have specialized in bridging the gap between artistic vision and technical implementation. I have significant experience authoring complex Animation Blueprints, optimizing runtime performance, and implementing advanced procedural solutions like Motion Matching and IK systems. Beyond the technical aspects, I take great pride in mentoring junior artists and streamlining pipelines through Python scripting to ensure the team can focus on what matters most: bringing characters to life.

I am particularly drawn to Cloud Chamber’s culture of collaboration and high standards. I thrive in environments where "why" is as important as "how," and I am eager to bring my proactive mindset and technical expertise to your talented team in Novato. Thank you for considering my application; I look forward to the possibility of discussing how my skills can support the ambitious goals of the BioShock team.

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Составьте идеальное письмо к вакансии с ИИ-агентом

Составьте идеальное письмо к вакансии с ИИ-агентом

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Присоединяйтесь к легендарной франшизе BioShock и создавайте будущее игровой анимации вместе с Cloud Chamber!

Описание вакансии

As a Senior Technical Animator at Cloud Chamber, you will join our talented development team to help shape our advanced animation systems and runtime character performance. In this role, you’ll collaborate with a passionate group of game developers to build scalable technical solutions and animation workflows that support immersive gameplay—bringing the richly imagined world of BioShock to life.

We are seeking a technical wizard with a keen artistic eye who thrives on understanding the "why" behind the "how." If you are motivated by constant learning, seeking new wisdom, and taking pride in mentoring others to push creative boundaries, we want to hear from you.

What You’ll Do:

  • Implement and set up assets in the game engine.
  • Help troubleshoot issues relating to animation in both Maya and the game engine.
  • Help make sure assets and systems are optimized for run-time performance.
  • Author and maintain Animation Blueprints.
  • Author and maintain procedural animation, such as cloth and IK.
  • Tune and troubleshoot Motion Matching locomotion.
  • Work closely with the team to refine workflows and content authoring processes.
  • Mentor and teach others on tool usages, technical workflows, and best practices.
  • Create written or video documentation to aid information sharing.
  • Take an active role in the structure, organization, and performance of animation systems in the editor.

What We’ll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

Skills & Experiences:

  • Previous experience in games development, preferably with at least one AAA title shipped.
  • Thorough knowledge of Animation Graphs, Blend Trees, Sequencer, State Machines implementation and maintenance.
  • Understanding and knowledge of procedural runtime animation solutions such as IK, Retargeting, Ragdoll, Cloth, Motion Matching, and more.
  • Proficient in scripting to streamline the animation pipeline (Python, MEL or other scripting languages) to aid workflows and repetitive tasks.
  • Understanding how to reduce workload and improve believability of characters in-game.
  • Understanding the importance of documenting workflows and sharing knowledge.
  • Knowledge of how important it is to apply animation principles to combine motions seamlessly.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $108,900 - $161,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

#LI-Hybrid

*For candidates located in Quebec:*

  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

*As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts*

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Создайте идеальное резюме с помощью ИИ-агента

Создайте идеальное резюме с помощью ИИ-агента

Навыки

  • Python
  • Unreal Engine
  • State Machines
  • Animation Blueprints
  • Motion Matching
  • Maya
  • Sequencer
  • MEL
  • Rigging
  • Inverse Kinematics

Возможные вопросы на собеседовании

Проверка опыта работы с современными технологиями локомоции, упомянутыми в вакансии.

Расскажите о вашем опыте настройки и отладки Motion Matching. С какими основными трудностями вы сталкивались при интеграции этой системы?

Технический аниматор должен уметь автоматизировать рутину.

Приведите пример сложного инструмента или скрипта на Python/MEL, который вы разработали для оптимизации анимационного пайплайна.

Важная часть роли — обеспечение стабильной частоты кадров.

Какие стратегии оптимизации анимационных систем в реальном времени вы используете для соблюдения бюджетных ограничений производительности на консолях?

Вакансия предполагает работу с процедурными решениями.

Как вы подходите к настройке процедурных систем (IK, Cloth, Ragdoll), чтобы они выглядели естественно и не конфликтовали с основной анимацией?

Оценка лидерских качеств и способности к обучению команды.

Опишите ситуацию, когда вам нужно было обучить команду новой технологии или рабочему процессу. Как вы структурировали документацию и процесс обучения?

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cloudchamberen
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Зарплата
108 900 $ – 161 160 $