- Страна
- США
- Зарплата
- 143 400 $ – 215 200 $
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Audio Director
Исключительная вакансия в одной из самых престижных студий мира с конкурентной зарплатой, отличным соцпакетом и возможностью работать над передовыми технологиями.
Сложность вакансии
Высокая сложность обусловлена требованием опыта выпуска AAA-проектов и необходимостью совмещать творческое руководство с глубокими техническими знаниями оптимизации звука.
Анализ зарплаты
Предложенная зарплата ($143k - $215k) полностью соответствует и даже несколько превышает рыночные стандарты для позиции Audio Director в США, особенно учитывая локацию в Орегоне.
Сопроводительное письмо
I am writing to express my enthusiastic interest in the Audio Director position at Sony Bend Studio. With a deep-rooted passion for creating immersive soundscapes and a proven track record in AAA game development, I am eager to contribute to the sonic identity of your next high-profile title. Having followed the studio's work from Syphon Filter to the atmospheric excellence of Days Gone, I am inspired by your commitment to realistic, world-class audio.
In my previous roles, I have successfully led sound teams through the complexities of interactive audio implementation, voice talent direction, and cinematic mixing. I possess a mastery of industry-standard DAWs and middleware, combined with a strong understanding of technical optimization for console hardware. I am confident that my ability to establish a clear artistic vision and collaborate across departments will help Sony Bend Studio continue to set the bar for audio excellence in the industry.
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Описание вакансии
Why PlayStation?
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Audio Director
Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative family in crafting our next high-profile AAA console title.
Following the success of Days Gone, we are seeking an Audio Director to join our in-house sound team as we raise the bar even higher and create world-class audio content for 1st party product development projects. As part of our team, you will have the opportunity to work with some of the most respected developers in the industry and on exciting AAA games for PlayStation.
You will bring passion to the role of Audio Director, collaborating with sound and development teams, directing and creating sonically rich, high-quality AAA audio. Your primary focus will be on sound design, music scoring, systems design and implementation.
Responsibilities:
- Directing and Designing immersive and rich soundscapes to engage players and drive game narrative.
- Implementation and authoring of interactive, real-time sound using proprietary, middleware and scripting tools to bring soundscapes to life.
- Recording real-world sounds, creating and editing new sound effects using various recording techniques, professional audio editing tools, hardware and props.
- Collaborating with in-house and off-site sound teams and programmers.
- Sound Design and mixing of cinematic content in multiple formats and specifications.
- Create and establish the audio vision, both artistic and technical, based on the creative direction of the project.
- Communicate the audio vision to the team and provide all necessary visual and audio documents and references needed
- Proven professional experience w/ actor and voice actor casting, auditions and directing of performance talent.
- Provide direction and coordination of audio shoot sequences, such as a weapons or vehicle audio capture session.
- Provide localization voice audio direction, management of assets and coordination of global localization audio teams.
- Directing a team of sound designers, specifically able to direct, manage quality and delegation of assignment across an external worldwide team of sound designers and musicians living in different time zones.
- Provide audio direction documentation, planning and communication to Studio and Creative Leadership, including providing presentation quality level documents for product ideation and technological advancements in audio.
- Maintain awareness of audio advancements both from a composition and technology basis, with thorough understanding of latest advancements in audio production tools.
- Represent the Studio and body of work for projects by providing professional talks and presentations at both internal and external conferences.
- Must have an affinity and continued strive towards excellence in audio and very specifically towards realistic, real-world audio designs.
Requirements:
- At least one shipped AAA title.
- 5+ years of professional experience, with at least 3-5 years as a Sound Designer for video games.
- Mastery in DAW (ProTools, Reaper, Nuendo, Cubase)
- Great communication skills and a team-focused mindset.
- Understanding emotion and tension in storytelling and be able to tell a story through sound.
- Imaginative and creative use of audio production tools, foley performance and capture, props, and recording techniques to create high quality original content.
- Fluent in interactive audio and post production techniques.
- Expert command of sound design & mixing techniques, processes and tools.
- Ability to create world-class audio content spread across multiple styles and genres.
- Solid understanding of recording techniques, microphone placement and having the ability to direct talent.
- In-Depth knowledge with authoring techniques utilizing a combination of proprietary tools and middleware solutions.
- A grasp of logic and simple scripting methods for interactive audio implementation within a game engine.
- Experience working with other departments (Animation, Design, Engineering, AI, UI etc.) and understanding their workflow.
- Excellent communication, interpersonal and organizational skills.
- Ability to work collaboratively, under pressure and to tight deadlines.
- An aptitude for keeping up to date on current market trends and emerging audio design advances.
- Good understanding about technical budgeting of audio for games (CPU, RAM, disk I/O, etc), and best optimization practices.
- Musical skills as a musician and/or composer and being able to define thematic musical scores working with Composers and Licensee’s.
Desirable Skills & Experience:
- Experience working on environmental audio, sound propagation and 3D audio
- Technical skills and understanding of audio rendering and compression technologies, and codecs.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.
$143,400—$215,200 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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Навыки
- Pro Tools
- Reaper
- Nuendo
- Cubase
- Sound Design
- Audio Mixing
- Foley
- Interactive Audio
- Game Engines
- Project Management
- Leadership
Возможные вопросы на собеседовании
Проверка способности сохранять целостность звукового ландшафта в масштабном проекте.
Как вы подходите к созданию и поддержанию единого аудио-видения для крупного AAA-проекта на протяжении нескольких лет разработки?
Оценка технических навыков и понимания ограничений консольного железа.
Расскажите о вашем опыте оптимизации аудио-ресурсов (CPU/RAM) без ущерба для художественного качества звука.
Важно для понимания навыков работы с актерами и качества повествования.
Каков ваш процесс кастинга и режиссуры актеров озвучивания для достижения максимально реалистичной передачи эмоций?
Проверка лидерских качеств и умения работать с распределенными командами.
Как вы организуете рабочий процесс и контроль качества при работе с внешними подрядчиками и музыкантами в разных часовых поясах?
Оценка навыков взаимодействия с другими отделами разработки.
Опишите случай, когда вам пришлось тесно сотрудничать с отделом программирования для создания уникальной звуковой системы или механики.
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- Страна
- США
- Зарплата
- 143 400 $ – 215 200 $