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Senior VFX Artist
Работа в одной из самых престижных игровых компаний мира над известными франшизами. Позиция предлагает отличные возможности для профессионального роста в стабильной среде крупного издателя с офисом в технологическом хабе Европы.
Сложность вакансии
Роль требует высокого уровня мастерства в Unreal Engine (Niagara) и 5+ лет опыта в индустрии AAA-игр. Кандидат должен обладать редким сочетанием художественного вкуса и глубоких технических знаний в области оптимизации и шейдеров.
Анализ зарплаты
Предлагаемая позиция Senior уровня в Дублине соответствует рыночным ожиданиям для крупных международных студий. Ирландский рынок геймдева достаточно конкурентен, и зарплаты здесь выше средних по Европе, уступая лишь США и некоторым регионам Великобритании.
Сопроводительное письмо
I am writing to express my strong interest in the Senior VFX Artist position at 2K. With over five years of experience in the video game industry and a deep mastery of Unreal Engine’s Niagara and Material Editor, I have consistently delivered high-performance, visually stunning effects that enhance gameplay and atmosphere. My background in both technical shader development and traditional artistic principles allows me to bridge the gap between creative vision and technical execution.
Throughout my career, I have specialized in creating spectacular VFX that align with project-specific artistic directions while maintaining strict performance standards. I am particularly drawn to 2K’s impressive portfolio, including franchises like BioShock and Borderlands, and I am eager to bring my expertise in Houdini and real-time simulation tools to your talented team in Dublin. I look forward to the possibility of contributing to the next generation of 2K’s world-class titles.
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Откликнитесь в 2k уже сейчас
Присоединяйтесь к команде 2K в Дублине и создавайте визуальные эффекты для легендарных AAA-франшиз!
Описание вакансии
Who We Are
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K, renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR®️ 2K
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
What We Need:
Do you want to craft spectacular visual effects that breathe life into game worlds? Then, come join our team as a Senior VFX Artist. You'll be instrumental in crafting and implementing beautiful effects that define the mood and spectacle of our games. To thrive in this role, a proficient grasp of particle systems, material creation, modeling, and texturing is essential. A perfect blend of technical expertise and a creative eye will make our game worlds feel truly alive and dynamic.
What You Will Do:
- Conceptualize and implement spectacular VFX that align with the project's artistic vision.
- Take key VFX content from concept to completion, owning the work within the scope provided by the Lead VFX Artist.
- Collaborate across teams (art, engineering, and design) to seamlessly integrate VFX that support gameplay and deliver memorable moments.
- Bring your deep knowledge of Unreal to create high-performance effects that elevate our visual standards.
- Help build efficient pipelines for VFX creation and implementation, sharing expertise to elevate the team.
- Partner with production to manage tasks, ensuring work is delivered on schedule to meet deadlines.
Who Will Be A Great Fit:
- 5+ years within the video game industry in a VFX artist role.
- Experience working with real-time particle systems, shader development, lighting, and performance optimization.
- Solid understanding of DCCs such as Photoshop and Maya.
- Expertise in Unreal, including Niagara, the Material Editor, Sequencer, and Blueprint.
- A high level of artistry with expertise in form, color, movement, painting, texturing, and 3D modeling skills.
- A collaborative spirit with excellent interpersonal skills and the ability to work independently.
Nice To Have:
- Experience with Houdini, EmberGen, or other simulation tools.
- Background in traditional art or animation.
- Experience working on multiplayer or live-service titles.
- Familiarity with PBR workflows and cross-platform development.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
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Навыки
- 3D Modeling
- Shaders
- Unreal Engine
- Maya
- PBR
- Houdini
- Blueprints
- Photoshop
- Niagara
- EmberGen
- VFX
Возможные вопросы на собеседовании
Проверка технической экспертизы в основном инструменте Unreal Engine.
Расскажите о самом сложном эффекте, который вы создали в Niagara: с какими техническими ограничениями вы столкнулись и как их решили?
Оптимизация критически важна для AAA-проектов.
Как вы подходите к оптимизации тяжелых систем частиц для обеспечения стабильной частоты кадров без значительной потери визуального качества?
Оценка навыков работы с материалами.
Опишите ваш процесс создания кастомных шейдеров для VFX. Какие математические функции или техники вы чаще всего используете для динамических эффектов?
Проверка умения работать в команде и следовать видению.
Как вы действуете, если ваше художественное видение эффекта расходится с требованиями геймдизайнера или арт-директора?
Оценка владения современными инструментами симуляции.
Как вы интегрируете данные из Houdini или EmberGen в пайплайн Unreal Engine для достижения кинематографического качества?
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