- Страна
- Канада
- Зарплата
- 84 000 $ – 125 000 $
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Expert Gameplay Animation Software Engineer
Это редкая возможность стать частью новой студии внутри легендарной 2K и работать над AAA-тайтлом с нуля. Высокая заработная плата, работа с передовым стеком (UE5) и сильная команда делают вакансию топовым предложением для экспертов индустрии.
Сложность вакансии
Роль требует исключительного уровня экспертизы (8+ лет) в C++ и Unreal Engine 5, а также глубоких знаний в узкоспециализированных областях: сетевая репликация анимаций, Motion Matching и процедурная анимация. Высокая планка ответственности за архитектуру систем в AAA-проекте делает эту позицию крайне сложной.
Анализ зарплаты
Предлагаемая зарплата (114k - 169k CAD) полностью соответствует рыночным стандартам для Senior/Expert позиций в Ванкувере. Верхняя граница диапазона является конкурентной даже для крупных технологических хабов Канады.
Сопроводительное письмо
I am writing to express my strong interest in the Expert Gameplay Animation Software Engineer position at 2K Sports Lab. With over 8 years of experience in game development and a deep specialization in Unreal Engine 5, I have consistently delivered high-fidelity animation systems that bridge the gap between technical performance and artistic vision. My background in developing networked character movement and implementing advanced techniques like Motion Matching and IK aligns perfectly with your goal of building a groundbreaking sports franchise.
In my previous roles, I have successfully navigated the complexities of multiplayer replication and performance-critical C++ programming. I am particularly excited about the opportunity to work within the 2K Sports Lab environment, where technical excellence and creative collaboration are at the forefront. I am confident that my expertise in 3D math and my passion for sports simulation will allow me to make an immediate and significant contribution to your team in Vancouver.
Составьте идеальное письмо к вакансии с ИИ-агентом

Откликнитесь в 2k уже сейчас
Присоединяйтесь к 2K Sports Lab и создайте анимационную систему нового поколения для культовой спортивной франшизы!
Описание вакансии
2K Sports Lab
Who We Are
Founded in 2023, 2K Sports Lab is the newest stand alone studio at 2K looking to push game development boundaries to bring 2K's next groundbreaking sports franchise to life. We're building a world-class team at our new Vancouver, BC location where our goal is to deliver an exceptional experience through bold ideas, technical excellence, and creative collaboration. We're seeking passionate and driven professionals across all areas of game development to help shape this ambitious vision. If you’re interested in tackling unique challenges and think you have what it takes to level up our team, we encourage you to apply!
What We Need
We’re looking for an Expert Gameplay Animation Software Engineer to build the animation systems powering our next AAA sports title. You’ll work on a multi-disciplinary team with animators and gameplay engineers, designing networked animation systems in Unreal Engine 5 that drive authentic movement and player interactions. We need someone who combines deep animation engineering expertise with a strong understanding of multiplayer architecture.
What You Will Do
● Develop and extend animation systems such as blend trees, IK, and motion matching
● Develop networked character movement using UE5’s plugins such as CMC or Mover
● Build sports-specific animations for locomotion, contact, and player interactions
● Replicate animation state across clients for seamless multiplayer experiences
● Develop procedural and physics-driven animation for realistic motion
● Partner with animators, designers, and gameplay engineers to deliver features
● Mentor engineers and contribute to team-wide technical growth
● Conduct code reviews to uphold quality and consistency
What Will Make You A Great Fit
● 8+ years of software engineering experience in game development
● Expertise in C++ and Unreal Engine 5
● Excellent 3D math and linear algebra skills
● Deep experience building game animation systems and pipelines
● Strong understanding of UE5 networking, replication, and character movement
● Experience with state machines, blend trees, IK, or motion matching
● Familiarity with multi-threaded programming in performance-critical environments
● Excellent communication and collaboration skills across disciplines
● Bachelor’s degree in Computer Science or equivalent experience
Beneficial Qualifications
● Experience with procedural or physics-driven animation techniques
● Proficiency in Python for tools and pipeline development
● Track record of shipping AAA sports or simulation titles
● Passion for playing or watching sports
As an equal opportunity employer, we are committed to ensuring that individuals with disabilities are provided suitable accommodations to enjoy equal employment opportunities, including the ability to participate in the job application or interview process. Please contact us if you need an accommodation as part of your application process or otherwise have questions about the Company’s accommodation policy and review process.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
The pay range for this position in British Columbia at the start of employment is expected to be between $114,300 and $169,140 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.
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Навыки
- C++
- Unreal Engine 5
- 3D Math
- Linear Algebra
- Motion Matching
- Inverse Kinematics
- Network Replication
- Multi-threaded Programming
- Python
- Physics-driven Animation
Возможные вопросы на собеседовании
Позиция требует глубокого понимания сетевой архитектуры UE5 для спортивного симулятора.
Как бы вы реализовали предсказание (prediction) и коррекцию для сложной системы анимации на базе Motion Matching в условиях высокой задержки сети?
Спортивные игры критичны к производительности при большом количестве персонажей.
Какие стратегии оптимизации анимационного графа и многопоточности вы использовали бы для поддержания 60 FPS при наличии множества анимированных атлетов на поле?
Работа предполагает тесное взаимодействие с техническими аниматорами.
Опишите ваш опыт разработки инструментов или пайплайнов, которые упрощают перенос данных захвата движений (mocap) в процедурные системы анимации.
Вакансия упоминает физически-ориентированную анимацию.
В каких случаях вы бы отдали предпочтение физическому симулятору (Physics Asset), а не традиционному IK для обработки контактов игроков в спортивной игре?
Роль уровня Expert предполагает наставничество.
Расскажите о случае, когда вам пришлось проводить ревью архитектурного решения другого инженера, которое было неоптимальным. Как вы аргументировали изменения?
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- Страна
- Канада
- Зарплата
- 84 000 $ – 125 000 $